Mordel's Bar & Grill
Patch 2.26.1 Applied
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Mordel
Mordel.Net
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Joined: 03-Feb-2002 00:00
Posts: 6243
Location: United States
PostPosted: 18-Jan-2026 23:30    Post subject: Patch 2.26.1 Applied Reply to topic Reply with quote

First update of 2026 for you all. Nothing overly significant, but progress forward is progress none-the-less. Details of what's included are as follows:

Fixes
  • Fixed an issue where TAG could not be mounted in turrets of Combat Vehicles.

Changes
  • Modified unit search queries to improve performance in returning results. Viewing the unit listing pages will have an increase in performance of up-to 35%.
  • When posting an OmniMech or OmniVehicle, the designs will be posted to the same topic. This way all related configurations can be viewed in one thread.
  • When updating a unit that was previously posted to the forums, assuming no replies have been posted in the topic, the original post will be edited with the updated design instead of posting a reply to it.
  • Added descriptions and updated stats for the following equipment: Compact, Heavy-Duty, Primitive, Standard, Superheavy, and XL Gyros
  • A new unit designer settings dialog has been created in the top-left of the page. Several design options (Post to Bar & Grill, Show Extinct Equipment, and Balance Armor) have been moved here. This new settings dialog will also be used as additional options are created.
  • Added a new unit designer setting to 'Maximize armor on tonnage change'. This setting is enabled by default. By disabling this setting, the armor points allocated for a unit will not change if increasing the tonnage of that unit.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
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