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[01-Nov-2025 16:33]   Announcements
Path 2.25.5 Applied:
Keep the ball rolling. Pushed out some fixes and started working on some changes as well. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not upload attachments to posts within the Bar & Grill.
  • Fixed an issue in the admin modules where recalculating ProtoMechs would show 'NaN.00' for weight remaining.
  • Fixed an issue with Combat Vehicles where equipment that took zero critical slots could not be returned in searches.
  • Fixed an issue during design where the Weight breakdown for Primitive units was showing an incorrect engine rating.
  • Fixed an issue during design of Combat Vehicles where the engine was showing 'undefined Fusion' on the Manufacturers tab.

Changes
  • Changed how data was stored as it relates to zero critical equipment, targeting computers, myomer, and gyro for easier and more consistent retrieval.
  • Changed some equipment that was Introductory (Storage, and Salvage Arm) to be Standard.
  • Updated descriptions, games rules, and stats for all actuator types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[30-Mar-2024 11:28]   Combat Vehicle Technical Readout
Hunter Light Support Tank (LRM10)
                 Combat Vehicle Technical Readout

Name/Model:         Hunter Light Support Tank (LRM10)
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3039 Unabridged
                    Record Sheets: 3039 (HeavyMetal)
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            35
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2954
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         986,625 C-Bills
Battle Value:       645

Movement Type:        Tracked
Power Plant:          Magna 175 
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                StarSlab/5.5
Armament:             
    1 LRM 10
    2 Medium Lasers
    1 Zippo Flamer
    4 Machine Guns
Manufacturer:         Defiance Industries
    Primary Factory:  Hesperus II
Communications:       TharHes Mini-Talk
Targeting & Tracking: TharHes AGART

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                     175 Fusion                10.50                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      32                                              
    R/L Side:                                   24                                              
    Rear:                                       16                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
LRM 10                                                        Front                5.00         
2 Medium Lasers                                               Front                2.00         
2 Machine Guns                                             Right Side              1.00         
2 Machine Guns                                              Left Side              1.00         
Flamer                                                        Rear                 1.00         
LRM 10 (Ammo 24)                                              Body                 2.00         
Machine Gun (Ammo 200)                                        Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"t
Damage: (S) 3 / (M) 2 / (L) 1
Armor (A): 3,  Structure (S): 2
Specials: IF1, REAR0*/-/-, SRCH