Recently Approved or Updated Submissions
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Battle Cobra AA Beaubot BattleMechs 04-Feb-2026 15:19
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Whimbrel II-C 2 Welkin BattleMechs 04-Feb-2026 10:36
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Mad Cat Mk II (ATM Mode) MC2-M12 Quinn Roberts BattleMechs 04-Feb-2026 09:44
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Zhar-Zhaba (Firetoad) MD-85A [Spase Assault type] ApostleZyraja BattleMechs 04-Feb-2026 09:27
snooper SP-01 rjdunker1s@gmail.com BattleMechs 04-Feb-2026 09:20
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Zhar-Zhaba (Firetoad) MD-85K [Ground type Commander] ApostleZyraja BattleMechs 04-Feb-2026 05:30
Zhar-Zhaba (Firetoad) MD-85A [Ground type A2] ApostleZyraja BattleMechs 04-Feb-2026 04:55
Zhar-Zhaba (Firetoad) MD-85A [Ground type A1] ApostleZyraja BattleMechs 04-Feb-2026 04:42
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Lash Anti-Air VTOL (IntroTech) Kirbanzo Combat Vehicles 04-Feb-2026 00:52
Crusader CRD-6R Kirbanzo BattleMechs 04-Feb-2026 00:29
 
[02-Feb-2026 17:38]   Announcements
Patch 2.26.4 Applied:
Another small and quick update. Details of what's included are as follows:

Fixes
  • Fixed an issue where Targeting Computers were not showing as needing distribution on Combat Vehicles, and therefore not showing in the readout or record sheets.

Changes
  • Added a new unit designer setting for ProtoMechs and Combat Vehicles where you can enable the automation of heat sink management. This means that for these units, if enabled, heat sinks will be added or removed automatically to accommodate the required needs for weapons and equipment. The Heat Sinks row will now show how many heat sinks are being added in a read-only manner.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[02-May-2024 16:46]   Combat Vehicle Technical Readout
Giggins APC Downgrade Battle Armor
                 Combat Vehicle Technical Readout

Name/Model:         Giggins APC Downgrade Battle Armor
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         359,000 C-Bills
Battle Value:       410

Movement Type:        Wheeled
Power Plant:          220 Internal Combustion
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                Standard
Armament:             
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                              220 Internal Combustion          20.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      28                                              
    R/L Side:                                   25                                              
    Rear:                                       25                                              
    Turret:                                     25                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Machine Guns                                               Turret                1.00         
Compartment, Battle Armor (4 tons)                            Body                 4.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: CV,  SZ: 2,  TMM: 2,  MV: 12"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 4,  Structure (S): 2
Specials: EE, IT4, SRCH, TUR(0*/-/-)