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[23-Oct-2025 10:06] ProtoMech Technical Readout |
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| Xenomorph Warrior |
ProtoMech Technical Readout
Name/Model: Xenomorph Warrior
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 5
Role: Striker
Configuration: Quad ProtoMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 748,694 C-Bills
Battle Value: 125
Chassis: ProtoMech
Power Plant: 50 ProtoMech Fusion
Cruising Speed: 86.4 kph
Maximum Speed: 129.6 kph [172.8 kph]
Jump Jets: None
Jump Capacity: None
Armor: ProtoMech
Armament:
1 Machine Gun
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
No one is exactly sure where the design concept came from for these medium-weight
ProtoMechs, nor their name. Some say it was ancient legends from the early days of
humanity’s expansion into the galaxy. Some say it was from some video from even more
ancient origins on Terra. Whatever the case may be, these machines were designed to inspire
terror on the battlefield. Fast, fairly heavily armored, and deadly in melee, the Xenomorph
Warrior ProtoMech looks, and acts, like something out of humanity’s nightmares.
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Equipment Mass (kg)
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Internal Structure: ProtoMech 500
Engine: 50 ProtoMech Fusion 1,500
Walking MP: 8
Running MP: 12 [16]
Jumping MP: 0
Heat Sinks (ProtoMech): 0 0
Cockpit: ProtoMech 500
Armor Factor: 21 1,050
Type: ProtoMech
Internal Armor
Structure Value
Head: 1 4
Torso: 5 7
Main Gun: - -
R/L Arm: 0 0
Legs: 5 10
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Weapons and Ammo Location Mass (kg)
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Machine Gun T 250
Machine Gun (Ammo 15) T 75
ProtoMech Quad Melee Weapon T 1,000
Note: Equipped with ProtoMech Myomer Booster
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Alpha Strike Statistics
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Point Value (PV): 12
TP: PM, SZ: 1, TMM: 4, MV: 20"
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: MEL
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