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[01-Nov-2025 16:33]   Announcements
Path 2.25.5 Applied:
Keep the ball rolling. Pushed out some fixes and started working on some changes as well. Details of what's included are as follows:

Fixes
  • Fixed an issue where users could not upload attachments to posts within the Bar & Grill.
  • Fixed an issue in the admin modules where recalculating ProtoMechs would show 'NaN.00' for weight remaining.
  • Fixed an issue with Combat Vehicles where equipment that took zero critical slots could not be returned in searches.
  • Fixed an issue during design where the Weight breakdown for Primitive units was showing an incorrect engine rating.
  • Fixed an issue during design of Combat Vehicles where the engine was showing 'undefined Fusion' on the Manufacturers tab.

Changes
  • Changed how data was stored as it relates to zero critical equipment, targeting computers, myomer, and gyro for easier and more consistent retrieval.
  • Changed some equipment that was Introductory (Storage, and Salvage Arm) to be Standard.
  • Updated descriptions, games rules, and stats for all actuator types.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[25-May-2024 14:07]   ProtoMech Technical Readout
Hawk
                 ProtoMech Technical Readout

Name/Model:         Hawk
Designer:           Marksman
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            8
Configuration:      Biped ProtoMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         775,269 C-Bills
Battle Value:       268

Chassis:              ProtoMech
Power Plant:          50 ProtoMech Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            ProtoMech
    Jump Capacity:    60 meters
Armor:                ProtoMech
Armament:             
    2 ER Small Lasers
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass (kg)                 
------------------------------------------------------------------------------------------------
Internal Structure:                         ProtoMech                    800                    
Engine:                                50 ProtoMech Fusion              1,500                   
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 2                        200                    
Heat Sinks (ProtoMech):                         4                       1,000                   
Cockpit:                                    ProtoMech                    500                    
Armor Factor:                                   43                      2,150                   
    Type:                                   ProtoMech                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               2              6       
    Torso:                              8             16       
    Main Gun:                           1              3       
    R/L Arm:                            2              4       
    Legs:                               5             10       

================================================================================================
Weapons and Ammo                                       Location         Mass (kg)               
------------------------------------------------------------------------------------------------
ER Small Laser                                            MG               500                          
ER Small Laser                                            T                500                          
Machine Gun                                               RA               250                          
Machine Gun (Ammo 35)                                     RA               176                          
Machine Gun                                               LA               250                          
Machine Gun (Ammo 35)                                     LA               176                          

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 10
TP: PM,  SZ: 1,  TMM: 1,  MV: 8"/4"j
Damage: (S) 2 / (M) 1 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: JMPW1