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[03-May-2024 10:03]   Announcements
Patch 2.24.13 Applied:
This was done last night, but just getting around to making the post today. Details of what's included are as follows:

  • Fixed an issue where performing a search on Alpha Strike damage values would sometimes cause the processing dialog to hang.

  • Changed how information related to structure and communications (type, technology, and model), are stored in the database for easier, more consistent, retrieval.
  • Changed the Source field (available to Admins only) to be a lookup instead of a dropdown.
  • Added the Minesweeper as equipment now available to combat vehicles.
  • Added a '#' button just to the right of the 'Add Equipment' button during design of units. This will allow you to quickly add a user-specified quantity of the equipment currently selected. This is particularly useful when wanting to add many shots of ammo on ProtoMechs.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.

Catalyst Game Labs store:

[16-Jan-2024 11:28]   BattleMech Technical Readout
Victor (Kingsman) VTR-KM
                 BattleMech Technical Readout

Name/Model:         Victor (Kingsman) VTR-KM
Designer:           RyanWarhearr
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         21,143,040 C-Bills
Battle Value:       2,160

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
    2 Large Pulse Lasers (C)
    1 Ultra AC/5 (C)
    4 Machine Guns (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             27       
    Center Torso (rear):                               6       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             25       
    R/L Leg:                           17             26       

Weapons and Ammo                                       Location          Critical     Tonnage   
Jump Jet                                                  CT                1          1.00             
CASE                                                      RT                1          0.50             
Machine Gun (Ammo 200) (C)                                RT                1          1.00             
Ultra AC/5 (Ammo 20) (C)                                  RT                1          1.00             
2 Large Pulse Lasers (C)                                  LT                4         12.00             
Ultra AC/5 (C)                                            RA                3          7.00             
4 Machine Guns (C)                                        LA                4          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 41
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 3 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE