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[2021-04-27 08:25]   Announcements
Site Patched to 2.21.5:
Full steam ahead! I've been keeping an eye on IndusttrialMechs and the wide code-update I implemented a couple weeks back and have been fixing issues as I see any. With that, I've also been working on other updates and areas of the site as well; some more important than others, of course. Details of what's included are as follows:

Defects
  • Fixed an issue where new Collectible Card Game entries could not be submitted
  • Fixed an issue where users without permissions still had the ability to submit new products
  • Fixed an issue where the updated date for calendar entries was not being updated when the calendar entry was modified
  • Fixed an issue where lower arm and hand actuators would sometimes not be present for distribution when editing a design that didn't have them originally distributed
  • Fixed an issue where clicking a row within a lookup did not always recognize the mouse-click
  • Fixed an issue preventing users from viewing one of the Technical Readout: 3067 entries
  • Fixed an issue where record sheets were sometimes not generated due to a clash on the server
  • Fixed an issue where editing an IndustrialMech through the admin would not return you to the unit listing screen
  • Fixed an issue where the Heavy Flamer was categorized as requiring a power amplifier on non-Fusion/Fission IndustrialMechs
  • Fixed an issue where the range columns were not printing for artillery weapons on record sheets
Design Changes
  • Changed the background image and set it to stretch to the size of the browsers window (no more tiling)
  • Changed terminology for rules level from Tournament Legal to the more commonly used Standard
  • Change the unit filter listing to show the rules level for the unit's Era, to match what appears on record sheets
Enhancements
  • In preparation for the addition of newer novels, I've updated the data present for Novels to include Publisher, ISBN-13, Product ID, Collection, and Series
  • Added a What's New dialog to appear in the Force Builder to highlight relevant changes when updates are made in future updates
  • Added Prior and Next navigation icons when viewing a unit in your force. This will allow you to cycle through your orce without having to go back to the main force screen

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to verify they are correct.
 
[2021-04-12 16:17]   News and Headlines
Recognition Guide: ilClan, Vol. 13:
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ‘Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond).

Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on “modern” battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each ‘Mech. Released as a series of 24 PDF-only documents through the end of 2020 and into 2021, many ’Mechs featured in this series will be collected as a single print volume upon its completion.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/products/battletech-recognition-guide-ilclan-vol-13

DriveThruRPG:
https://www.drivethrurpg.com/product/353377/BattleTech-Recognition-Guide-ilClan-Vol-13
 
[2020-06-07 13:02]   BattleMech Technical Readout
Loki (Hellbringer) H
                 BattleMech Technical Readout

Name/Model:         Loki (Hellbringer) H
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3050 Upgrades Unabridged, Clan & Star League
                    Record Sheets: 3060
                    Record Sheets: Clan Invasion
                    Technical Readout: 3050 Upgrade
                    Technical Readout: Clan Invasion
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3059
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         18,343,531 C-Bills
Battle Value:       1,952

Chassis:              T-E H65 
Power Plant:          325 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Forging Omni-H24
Armament:             
    1 ER PPC
    1 Heavy Large Laser
    1 LRM 15
    1 Ultra AC/5
    4 Heavy Small Lasers
    2 Anti-Personnel Pods
Manufacturer:         Various
    Primary Factory:  Various
Communications:       CH2B Alpha-Com
Targeting & Tracking: Version Delta-II TTS(A) with Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       325 XL                  12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  128                     8.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             17       
    Center Torso (rear):                               8       
    R/L Torso:                         15             14       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             11       
    R/L Leg:                           15             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Ultra AC/5                                                RT                3          7.00             
Ultra AC/5 (Ammo 40)                                      RT                2          2.00             
Active Probe                                              LT                1          1.00             
4 Heavy Small Lasers                                      LT                4          2.00             
LRM 15                                                    LT                2          3.50             
LRM 15 (Ammo 16)                                          LT                2          2.00             
ER PPC                                                    RA                2          6.00             
Heavy Large Laser                                         LA                3          4.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 3 / (L) 4,  OV: 2
Armor (A): 4,  Structure (S): 4
Specials: CASE, IF1, OMNI, PRB, RCN