Recently Approved or Updated Submissions
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Hunchback HBK-7X-S7Hr jeager.boi BattleMechs 11-Jul-2025 19:45
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Commando II C AD BattleMechs 11-Jul-2025 12:26
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Dire Wolf III Prototype Oberst_Klink BattleMechs 11-Jul-2025 09:08
Akrida Deka Oberst_Klink BattleMechs 11-Jul-2025 07:12
Akrida Ennea Oberst_Klink BattleMechs 11-Jul-2025 07:07
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Superundertaker UNDTK-S1 Kibagami Kurita BattleMechs 11-Jul-2025 06:05
Gladiator GLD-1R-S7 jeager.boi BattleMechs 11-Jul-2025 05:25
Dolman A [BASE] Flying_Lorgar BattleMechs 11-Jul-2025 01:58
Atlas AS7-DB Mechworks BattleMechs 11-Jul-2025 00:17
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Agrotera AGT-1A-S7H-2 jeager.boi BattleMechs 10-Jul-2025 23:59
Archangel C-ANG-O (Corden 2) shopsmart BattleMechs 10-Jul-2025 20:49
Viper (Dragonfly) AZ "Ash Zombie" armored_olive BattleMechs 10-Jul-2025 20:46
Verfolger VR7-X hackercat13@hotmail.com BattleMechs 10-Jul-2025 20:44
Cerberus MR-FR General Motors Generalist Mercenaries BattleMechs 10-Jul-2025 20:16
Scimitar (Fuel Cell) Krulla_Chief Combat Vehicles 10-Jul-2025 20:12
Mad Cat (Timber Wolf [bounty hunter]) FoxFlame[BASE] Nightfangk9 BattleMechs 10-Jul-2025 19:27
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Firestarter FS9-N "Mirage III" MDS Dragon BattleMechs 10-Jul-2025 19:12
Urbanmech UM-R50 NeonOne BattleMechs 10-Jul-2025 18:35
Sisyphus Heavy VTOL Poltuhgeist Combat Vehicles 10-Jul-2025 18:08
Jabberwocky JAW-65A Taurian Reunification Wars Variant Eric.personal1317 IndustrialMechs 10-Jul-2025 15:07
Saladin (Gauss) Krulla_Chief Combat Vehicles 10-Jul-2025 13:52
Saracen (Chemical) Krulla_Chief Combat Vehicles 10-Jul-2025 13:46
Cruach CR5-AH Kirbanzo BattleMechs 10-Jul-2025 09:19
Firefly FFL-5MC Metalzarak BattleMechs 10-Jul-2025 08:07
Akrida Exi Oberst_Klink BattleMechs 10-Jul-2025 06:51
Akrida Pente Oberst_Klink BattleMechs 10-Jul-2025 06:44
Akrida Tessera Oberst_Klink BattleMechs 10-Jul-2025 06:36
Akrida Tria Oberst_Klink BattleMechs 10-Jul-2025 06:32
Phoenix Hawk IIC 12 MidnightDream034 BattleMechs 10-Jul-2025 01:47
Long Tom w/ Defensive Machine Guns (Trailer) Kirbanzo Combat Vehicles 10-Jul-2025 00:28
HAG/40 (Trailer) Kirbanzo Combat Vehicles 10-Jul-2025 00:10
Cruach IIC 8 Kirbanzo BattleMechs 09-Jul-2025 23:35
Cruach IIC 7 Kirbanzo BattleMechs 09-Jul-2025 23:24
Cruach IIC 6 Kirbanzo BattleMechs 09-Jul-2025 22:57
Cruach IIC 5 Kirbanzo BattleMechs 09-Jul-2025 22:50
Cruach IIC 4 Kirbanzo BattleMechs 09-Jul-2025 22:48
Cruach IIC-DC Kirbanzo BattleMechs 09-Jul-2025 22:30
Cruach IIC 3 Kirbanzo BattleMechs 09-Jul-2025 22:28
Cruach IIC 2 Kirbanzo BattleMechs 09-Jul-2025 21:56
 
[02-Sep-2024 12:57]   Announcements
Patch 2.24.13.1 Applied:
Summer is officially (almost) over. As such, I figured it was time to get back on the horse and push out an update, albeit a small one. Details of what's included are as follows:

Fixes
  • Fixed an issue where the BV displayed in the listing when modifying the Gunnery/Piloting skills was different than the BV for the unit when viewing it directly with the same Gunnery/Piloting skills.

Changes
  • Emails generated from the Electronic Request System will now have the title of the ticket as part of the email subject line.
  • Modified the readout for OmniMech BASE units to display the tonnage of pod space available under the Armament section. Additionally, for BattleMech OmniMech BASE units, there is a new Space Allocation table indicating how much space is available in each location.

NOTE: Any forces or units impacted by the above fixes and/or changes have had their stats recalculated to ensure accuracy.
 
[22-Dec-2023 13:36]   News and Headlines
Recognition Guide: ilClan, Vol. 33:
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/collections/battletech/products/battletech-recognition-guide-ilclan-vol-33

DriveThruRPG:
https://preview.drivethrurpg.com/en/product/464576/battletech-recognition-guide-ilclan-vol-33
 
[14-Oct-2024 20:52]   IndustrialMech Technical Readout
Crosscut ED-X6M-C LoggerMech MOD-2L.ac/2
                 IndustrialMech Technical Readout

Name/Model:         Crosscut ED-X6M-C LoggerMech MOD-2L.ac/2
Designer:           CopperCrow
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Ambusher
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3074
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,179,275 C-Bills
Battle Value:       414

Chassis:              Eden Quad Multi-Flex Industrial
Power Plant:          90 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Industrial
Armament:             
    2 Light AC/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Doering Hi-Def MK II
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                 6.00                     
Engine:                                    90 Fuel Cell                4.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                              Industrial (Adv. FCS)            3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light AC/2 (Ammo 22) [Armor-Piercing]                     CT                1          1.00             
Light AC/2 (Ammo 22) [Precision]                          CT                1          1.00             
Light AC/2                                                RA                1          4.00             
Light AC/2                                                LA                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 12
TP: IM,  SZ: 1,  TMM: 1,  MV: 6"
Damage: (S) 0* / (M) 0* / (L) 0*,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: AFC, FC