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Blackhand
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PostPosted: 2002-09-03 15:57    Post subject: Stupid question Reply to topic Reply with quote

Got your attention didn't it?

Now onto the question. Can a Battlemech missing a leg, with 2 engine hits, and a gyro hit even walk?

We couldn't figure it out during our game and the GM wasn't even sure.
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Karagin
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PostPosted: 2002-09-03 16:01    Post subject: RE: Stupid question Reply to topic Reply with quote

I don't know about walking but it can still jump... Though the landing will more then likly kill.

I believe it can stand up if the PR is made...but I don't think it can walk.

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chihawk
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PostPosted: 2002-09-03 16:02    Post subject: RE: Stupid question Reply to topic Reply with quote

Quote:

On 2002-09-03 16:57, Blackhand wrote:
Got your attention didn't it?
Now onto the question. Can a Battlemech missing a leg, with 2 engine hits, and a gyro hit even walk?
We couldn't figure it out during our game and the GM wasn't even sure.



The simple answer is "yes". Well, actually as worded the answer is "no", but I'll explain below.

It would actually depend on the pilot's base skill. The missing leg would add +5 and the gyro would add +3, so a pilot with a base skill of 4 or less would have a chance to stand. Any movement action a one-legged mech makes is considered a "run".

The engine hits play no role in attempting to stand.

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chihawk
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PostPosted: 2002-09-03 16:03    Post subject: RE: Stupid question Reply to topic Reply with quote

Quote:

On 2002-09-03 17:01, Karagin wrote:
I believe it can stand up if the PR is made...but I don't think it can walk.



Correct, it can't walk. It can only "run" based on the minimum movement rule.

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PostPosted: 2002-09-03 16:15    Post subject: RE: Stupid question Reply to topic Reply with quote

If I had a mech like the one described I would stay down prop myself up...I don't have good luck with restanding in those situtations...

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PostPosted: 2002-09-03 16:19    Post subject: RE: Stupid question Reply to topic Reply with quote

Me neither...at the mentioned "Horhirocon" I had an Archer that needed 5s to stand and failed all 3 times.

Nothing out of the ordinary for me

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Karagin
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PostPosted: 2002-09-03 16:30    Post subject: RE: Stupid question Reply to topic Reply with quote

One of the guys in my group actually does more damage to himself trying to restand then for the rest of us combined...

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Black_Phoenix
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PostPosted: 2002-09-03 19:11    Post subject: RE: Stupid question Reply to topic Reply with quote

Quote:

On 2002-09-03 17:19, chihawk wrote:
Me neither...at the mentioned "Horhirocon" I had an Archer that needed 5s to stand and failed all 3 times.




It could be worse. For some reason on the second point of damage to a mechwarrior I can never get him/her to wake up the first time (if they fall uncoscious). It is generally same the next time too. That usually costs me quite a bit of armor.

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[ This Message was edited by: Black_Phoenix on 2002-09-03 20:11 ]

[ This Message was edited by: Black_Phoenix on 2002-09-03 20:12 ]
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chihawk
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PostPosted: 2002-09-03 19:13    Post subject: RE: Stupid question Reply to topic Reply with quote

If you were immobile in front of me you'd lose more than armor...more like a limb or a torso

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PostPosted: 2002-09-03 21:33    Post subject: RE: Stupid question Reply to topic Reply with quote

Yup! If it's a fairly minty 'mech, definitely go for a leg instead of spreading it all about. That way when they do wake up, they have a tough time actually getting up. Unless they have XLs, then you might as well go for the torso.
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