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Member Review - Looter : 29-May-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
5.00 |
| Comment: |
Well lets see. 120 Clan LRM's for 16 rounds straight. That is enough to saturate any mech with missiles. A great fire support mech for anyone that wants one. Two shots will probably kill any mech out there. So many crit hit possibilites it is sick. |
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Member Review - bladewind : 10-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
5.00 |
| Comment: |
Lord, dont ever ever stay at long range for long, close in and finish him quick.
Wait, Clan LRMs have no mins. Bang ya dead.
The OS is alittle weird though but maybe this monster is out of crit space ? Even then another .5 ton of armor and a medpulse should do it right. |
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Member Review - WhizzbangThePowerSquig : 21-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
The Viking can (and has) ripped this Mech new ones. Not great, but not too bad, either.
Oh yeah, for kicks I put this design into MechWarrior 3. DO NOT fire all missiles at once. It's the Supernova all over again. |
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Member Review - Wanallo : 27-Feb-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
Super support mech that should be able to blitz anything in one go. No minimum for clan LRM's too |
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Member Review - Blackhand : 16-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
Shelve the OS and a half ton of armour for 3 more tons of ammo.
Then watch this beast become your best fire support pal for as long as you have a star to support.
Reminds me of the LRM barrage vehicle that Marik or Liao produces that can put 100+ missiles on target per round.
The clans just notched another point of respect from me for building this scary beast. |
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