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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Smialy (Bold) PZM-7
Designer:           Raven!
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Experimental
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         1,453,229 C-Bills
Battle Value:       316

Chassis:              Composite
Power Plant:          125 Internal Combustion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    1 Medium Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    The PMZ-7 "?mia?y" is perhaps the best representation of Polanian doctrine; lightly armored
    but equipped with a powerful anti-mech rifle and able to move swiftly. A revolutionary
    design at the outbreak of the Great War, it remains competitive years later and even the
    oldest models have been kept in service. It has been especially effective when deployed
    alongside cavalry divisions, supporting Polanian mounted infantry as a sort of modern
    iteration of the famed "Winged Hussars."

    In a world of mechs, this pride of Polanian engineering is the one that most resembles its
    creators by having roughly human proportions. Like the PZM-9 "Straznik," it has a
    cylindrical torso but with a taller and more narrow upper body, longer legs and a pair of
    arms. The left arm even has a "hand" which is used to cycle and stabilize the weapon or to
    grab objects. Its main engine is housed in the back with two smokestacks clearly visible,
    and on the hull is mounted a search light for night operations.
    A long stride and design built for running give the ?mia?y incredible speed, making it the
    fastest unit in the Polanian arsenal as well as the only mech that can outrun infantry.
    Excellent for reconnaissance and raiding, it is able to easily attack and then run off to
    reposition and attack again. Its weapon has good range, able to deal heavy damage to even
    medium-armored units before they can fire back, particular if it can get behind the enemy.
    Its speed also makes it good for hunting down isolated, weakened, or fleeing units, as well
    as outflanking entrenched guns.
    Like the Stra?nik (although a bit tougher) the ?mia?y suffers from light armor and will
    generally lose in a one-on-one fight with most mechs and falls to anti-mech units like field
    guns fairly quickly. While strong, its overall damage over time is low as its rifle fires
    slowly. Thus this unit works good in packs carrying out hit-and-run attacks, raids, and
    recon ahead of the main force. It also works well with heavier units and infantry to guard
    the flanks. When used in large groups of five or more, they can be a deadly force, able to
    pick apart even heavy mechs if they catch one by itself. Countering a wolfpack of ?mia?y's
    can be difficult, but when they are in packs it is best to deal with them using groups of
    the Sd. KS 78 "Isegrim" or SHM-86 "Kolokol", which (while not as fast) can keep pace with
    the ?mia?y's and beat them in straight-up fights with equal numbers.

Equipment                                                             Mass                      
Internal Structure:                         Composite                  1.50                     
Engine:                              125 Internal Combustion           8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            2                      2.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       8              7       
    Center Torso (rear):                               1       
    R/L Torso:                          6              7       
    R/L Torso (rear):                                  1       
    R/L Arm:                            4              6       
    R/L Leg:                            6              6       

Weapons and Ammo                                       Location          Critical     Tonnage   
Searchlight, Mounted                                      H                 1          0.50             
Medium Rifle                                              RA                2          5.00             
Medium Rifle (Ammo 9)                                     RA                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 12
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: EE