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Member Review - Rudel Gurken : 04-Nov-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
A straight and good IS copy of the Naga. The armor is good for an artillery mech and the self defense weapons sufficient for what they are intended to do. Some LRM-boats carry less armor and/or defensive weaponry than this despite having to stay much closer to an enemy!
But for sure the armor and lasers of the O-Bakemono are no substitution for a bodyguard! |
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Member Review - DarkAdder : 21-Mar-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
For a copy, its not all bad.
One of the most glaring problems is the range of the Arrow IVs when compared to the clan models. Considering that this mech has to cross an entire map before being in range to return fire, an artilery duel could be over shockingly quick. The armor is thick enough to take one direct hit, possibly two, and survive, but its definitely NOT going to be covered under its warranty any more.
The close in weapons are meant more as a deterrant, I think, than as any kind of serious firepower. For keeping light mechs like LCTs at bay, theyre pretty good. But if youre being attacked with anything bigger than about 25 tons, they arent going to do more than warm the armor on your target.
Purely a stand off mech meant to provide mobile, serious, firesupport. Using it as a front line scrapper will get this thing turned into a greasy vapor. |
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Member Review - -Mud : 14-Jul-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Hey look, it's an inner sphere naga. that's about all there really is to say about this design. It does the job it's designed to do, no more, no less. |
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Member Review - js : 31-Mar-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Need a dedcated Arrow IV arty 'Mech?
The good:
Arrow IV firepower: this features twin Arrow IV systems with enough ammo for an average engagement (15 rounds/launcher) even using some of the specialty ammo. If you fire homing missiles on a single TAGged target - look out that's 40 points of damage.
The bad:
Backup firepower: a couple of medium lasers and a small laser won't frighten off anything over 20 tons - if that. Even upgrading to ER lasers wouldn't help much.
The average:
Survivability: decent armor at 14 tons, but a vulnerable XL engine.
Mobility: average for an 80 tonner at 4/6 (and less than its Clan counterpart the Naga).
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