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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hornet HNT-152
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3039 Unabridged
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            20
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2997
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,248,700 C-Bills
Battle Value:       475

Chassis:              Fischer HNT 
Power Plant:          Hermes 100 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Bulletban-80
Armament:             
    1 Martell Medium Laser
    1 Holly SRM 4
    1 Martell Small Laser
Manufacturer:         Kallon Industries
    Primary Factory:  Talon
Communications:       Tri-Word Duplex 4880
Targeting & Tracking: Dalban HiRez II

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     100 Fusion                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   64                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6              8       
    Center Torso (rear):                               4       
    R/L Torso:                          5              8       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              6       
    R/L Leg:                            4              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
SRM 4                                                     RT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Small Laser                                               LA                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: