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                 BattleMech Technical Readout

Name/Model:         Urbanmech UM-H60A
Designer:           Rudel Gurken
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Late Succession Wars / 3025
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         1,456,650 C-Bills
Battle Value:       485

Chassis:              Republic-R 
Power Plant:          Leenex 60 
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            Pitban 6000 
    Jump Capacity:    60 meters
Armor:                Durallex Medium
    1 Imperator-B Autocannon/10
    1 Sperry Browning Heavy Machine Gun
Manufacturer:         Orgus Industries
    Primary Factory:  Marcus
Communications:       Dalban Interact
Targeting & Tracking: Dalban Urban

    [I've "redated" some of the new but "old-looking" weapons. So I've a host of new equipment
    available for succession war era mechs. This is one of them.]
    Even though the UrbanMech is a dedicated for fighting in a city it often has problems
    concerning infantry. The small laser isn't really a good infantry deterrent and the
    autocannon ammo is often deemed to precious to "wast" them on footsloggers.
    To correct this disadvantage some technicians began to mount anti-infantry weaponry instead
    of the laser.
    One of this field refits, dubbed UM-H60A, mounts a heavy machinegun.

    The HMG deliveres a solid anti-infantry punch and keeps the same damage potential against
    armored foes as the original small laser. Most pilots are not worried about the somewhat
    reduced range as infantry in a city seems to pop out just under their feet.
    As the loss of a heat sink in return doesn't impair the performance of the heavy autocannon
    no mechwarrior has complained about that either.

    Variants of that kind emerge in units all over the Inner Sphere, house units and mercenaries

    Some UrbanMechs carry one or two medium or light machineguns with 200 or 100 salvoes
    respectively instead. Those often are named with unofficial designations.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  3.00                     
Engine:                                     60 Fusion                  1.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 2                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               8       
    R/L Torso:                          7              8       
    R/L Torso (rear):                                  4       
    R/L Arm:                            5             10       
    R/L Leg:                            7             12       

Weapons and Ammo                                       Location          Critical     Tonnage   
2 Jump Jets                                               CT                2          1.00             
Autocannon/10 (Ammo 10)                                   RT                1          1.00             
Heavy Machine Gun (Ammo 50)                               LT                1          0.50             
Autocannon/10                                             RA                7         12.00             
Heavy Machine Gun                                         LA                1          1.00             

Alpha Strike Statistics                                             
Point Value (PV): 11
TP: BM,  SZ: 1,  TMM: 0,  MV: 4"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: AC1/1/-