BattleMech Technical Readout
Name/Model: Men Shen MS1-OA
Designer: Catalyst Game Labs
Source(s): Record Sheets: Jihad
Record Sheets: 3060 Unabridged
Record Sheets: 3060
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Striker
Configuration: Biped OmniMech
Era/Year: Clan Invasion / 3060
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 16,851,406 C-Bills
Battle Value: 1,529
Chassis: Endo Steel
Power Plant: 330 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph [129.6 kph]
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 LB 10-X AC
3 ER Medium Lasers
Manufacturer: Hellespont Industrials
Primary Factory: Sian
Communications: Unknown
Targeting & Tracking: Unknown with Beagle Active Probe
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Equipment Mass
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Internal Structure: Endo Steel 3.00
Engine: 330 XL 12.50
Walking MP: 6
Running MP: 9 [12]
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 176 11.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 26
Center Torso (rear): 7
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 17
R/L Leg: 13 24
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Weapons and Ammo Location Critical Tonnage
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TAG H 1 1.00
Beagle Active Probe CT 2 1.50
LB 10-X AC RT 6 11.00
LB 10-X AC (Ammo 10) RT 1 1.00
LB 10-X AC (Ammo 10) [Cluster] RT 1 1.00
MASC LT 3 3.00
3 ER Medium Lasers LA 3 3.00
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Alpha Strike Statistics
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Point Value (PV): 49
TP: BM, SZ: 2, TMM: 3, MV: 16"
Damage: (S) 3 / (M) 3 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 3
Specials: FLK1/1/1, OMNI, PRB, RCN, TAG
Distribution
Name/Model: Men Shen MS1-OA
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped OmniMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. ER Medium Laser 3. Cockpit 3. Endo Steel
4. ER Medium Laser 4. TAG 4. Endo Steel
5. ER Medium Laser 5. Sensors 5. Endo Steel
6. Endo Steel 6. Life Support 6. Endo Steel
1. Endo Steel 1. Endo Steel
2. Endo Steel 2. Roll Again
3. Endo Steel 3. Roll Again
4. Endo Steel 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. XL Engine 3. XL Engine 3. XL Engine
4.MASC 4. Gyro 4.LB 10-X AC
5.MASC 5. Gyro 5.LB 10-X AC
6.MASC 6. Gyro 6.LB 10-X AC
1. Roll Again 1. Gyro 1.LB 10-X AC
2. Roll Again 2. XL Engine 2.LB 10-X AC
3. Roll Again 3. XL Engine 3.LB 10-X AC
4. Roll Again 4. XL Engine 4. LB 10-X AC (Ammo 10)
5. Roll Again 5.Beagle Active Probe 5. LB 10-X AC (Ammo 10) [Cluster]
6. Roll Again 6.Beagle Active Probe 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Endo Steel 5. Endo Steel
6. Endo Steel 6. Endo Steel
Battle Value Breakdown
Name/Model: Men Shen MS1-OA
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped OmniMech
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Defensive Battle Rating
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Armor (Standard): 176 x 2.5 x 1 440.000
Internal Structure (Endo Steel w/ XL Engine): 91 x 1.5 x 1 x 0.5 (+) 68.250 = 508.250
Gyro (Standard): 55 x 0.5 (+) 27.500 = 535.750
Defensive Equipment:
Beagle Active Probe (+) 10.000 = 545.750
Explosive Ammunition: 2 Critical Spaces (-) 30.000 = 515.750
Defensive Movement Factor: +4 (*) 1.40 = 722.050
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Final Defensive Battle Rating: 722.050
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Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 17 (Weapons) = 7
Offensive Equipment:
LB 10-X AC 148.000
ER Medium Laser (+) 62.000 = 210.000
ER Medium Laser (+) 62.000 = 272.000
ER Medium Laser (+) 62.000 = 334.000
LB 10-X AC (Ammo 10) (+) 19.000 = 353.000
LB 10-X AC (Ammo 10) [Cluster] (+) 19.000 = 372.000
Total 'Mech Tonnage: (+) 55.000 = 427.000
Speed Factor: 12 (Run) + 0 (Jump) (*) 1.890 = 807.030
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Final Offensive Battle Rating: 807.030
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BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 722.050
Offensive Battle Rating: (+) 807.030 = 1,529.080
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Final BattleMech Battle Value: 1,529
Alpha Strike Conversion
Name/Model: Men Shen MS1-OA
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped OmniMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 55 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 6 (Walk) = 12"
Equipped with MASC (*) 1.25 = 16"
Ground Target Movement Modifier at 16" is 3
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Final Movement and Movement Modes: 16"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 17 (Weapons) - 4 (Base) (-) 15 = 5
Offensive Equipment: = 0.000
ER Medium Laser (+) 0.500 = 0.500
ER Medium Laser (+) 0.500 = 1.000
ER Medium Laser (+) 0.500 = 1.500
LB 10-X AC (+) 0.630 = 2.130
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.2
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Final Short Range Damage Value: 3
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 17 (Weapons) - 4 (Base) (-) 15 = 5
Offensive Equipment: = 0.000
ER Medium Laser (+) 0.500 = 0.500
ER Medium Laser (+) 0.500 = 1.000
ER Medium Laser (+) 0.500 = 1.500
LB 10-X AC (+) 0.630 = 2.130
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.2
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Final Medium Range Damage Value: 3
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
20 (Heat Sinks) = 20
2 (Movement) + 2 (Weapons) - 4 (Base) (-) 0 = 20
Offensive Equipment: = 0.000
LB 10-X AC (+) 0.630 = 0.630
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 176 armor points x 1 176.000 = 176.000
Armor Factor Conversion (/) 30 = 5.867
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Final Armor Value: 6
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Convert Structure
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Engine: Inner Sphere XL on a 55 ton BattleMech = 3.0
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Final Structure Value: 3
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Determine Special Abilities
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Unit is equipped with forward facing Flak-capable weapons = FLK1/1/1
Unit utilizes modular (Omni) technology = OMNI
Unit is equipped with Beagle Active Probe = PRB
Unit is equipped with Beagle Active Probe = RCN
Unit is equipped with TAG = TAG
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 1 (Long) = 10.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 11.000
Overheat Factor 0 (Overheat) (+) 0.000 = 11.000
Special Ability Factor [TAG] Standard TAG (+) 0.500 = 11.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 11.500
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 2.0 (Non-Vehicle Unit) = 12.000
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 15.000
Defense Factor 1 + {[3 (16" Move)] x 0.25} (*) 1.750 = 26.250
Final DIR Round to nearest half point = 26.500
Unit's Defensive Value:
Movement Factor 2 (0.25 per 2") = 2.000
Final DIR Defensive Interaction Rating (+) 26.500 = 28.500
Unit's Final Point Value:
Offensive Value = 11.500
Defensive Value (+) 28.500 = 40.000
Agile [3 (TMM) - 1] x 3 (Medium) (+) 6.000 = 46.000
Force Bonus [PRB] Active Probe (+) 1.000 = 47.000
Force Bonus [RCN] Recon (+) 2.000 = 49.000
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Final Point Value: 49
Cost Breakdown
Name/Model: Men Shen MS1-OA
Technology: Inner Sphere
Tonnage: 55
Configuration: Biped OmniMech
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Structural Cost
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Armor (Standard): (176 pts) 11.0 x 10,000 110,000.00
Internal Structure (Endo Steel): 55 x 1,600 x 1 (+) 88,000.00 = 198,000.00
Myomer (MASC): (330 x 3 x 1,000) + (55 x 2,000) (+) 1,100,000.00 = 1,298,000.00
Engine (XL): (20,000 x 330 x 55) / 75 (+) 4,840,000.00 = 6,138,000.00
Gyro (Standard): 4.0 x 300,000 (+) 1,200,000.00 = 7,338,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 7,538,000.00
Life Support: 50,000 (+) 50,000.00 = 7,588,000.00
Sensors: 55 x 2,000 (+) 110,000.00 = 7,698,000.00
Heat Sinks (Double): 10 x 6,000 (+) 60,000.00 = 7,758,000.00
Arm Actuators: 55 x ((100 x 2) + (50 x 0) + (80 x 0)) (+) 11,000.00 = 7,769,000.00
Leg Actuators: 55 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 38,500.00 = 7,807,500.00
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Total Structural Cost: 7,807,500.00
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Weapons and Equipment Cost
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Beagle Active Probe 200,000 200,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 280,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 360,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 440,000.00
LB 10-X AC 400,000 (+) 400,000.00 = 840,000.00
LB 10-X AC (Ammo 10) [Cluster] [Empty Bin] 0 (+) 0.00 = 840,000.00
LB 10-X AC (Ammo 10) [Empty Bin] 0 (+) 0.00 = 840,000.00
TAG 50,000 (+) 50,000.00 = 890,000.00
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Total Weapons and Equipment Cost 890,000.00
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BattleMech Cost
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Structural Cost: 7,807,500.00
Weapons and Equipment Cost: (+) 890,000.00 = 8,697,500.00
OmniMech Conversion Cost: (7,807,500.00 + 890,000.00) x 0.25 (+) 2,174,375.00 = 10,871,875.00
BattleMech Cost Multiplier: 1 + (55 / 100) (*) 1.55 = 16,851,406.25
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Final BattleMech Cost 16,851,406.00
0 out of 0 users (0.00%) have found this review useful
Rating:
4.00
Comment:
Good vs battle armor, that is for sure ! 3 ER mediums and 1 LB-10x fitted with a cluster ammo will rip those battle armor troops a new one. The firepower is a bit light for the medium class (a bushwhacker carries an ER large and an AC-10, that alone weighs more than this Men Shen variant weight in weapons, and not counting the Bushwhacker's secondary weapons either) but for a heavy scout, it is alright.
And good enough to take out lights as well.
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Member Review - Rudel Gurken : 04-Dec-2006 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.00
Comment:
This configuration is not bad but also not really good.
The LB10-X is a good main weapon and is supported by a bunch of ER lasers.
Nothing special so far.
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Member Review - DarkAdder : 26-May-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.00
Comment:
Looks like a forward spotter or a raider. A skirmisher for definite, though. Looks fairly quick for a medium mech, with the MASC tossed in for good measure, it seems. The DHS are adequate, and should handle the heat output of this thing, barring direct hits from Infernos, that is.
The weapons array is geared towards mid and close range fights. The LBX is nice, but doesnt have the range to match LRMs or ER PPCs or Gauss. As it stands, this mech is going to take one round, maybe two, of fire before it can shoot back. While the armor on this thing is beefy, taking two rounds of abuse isnt something that will agree with this mech.
Again, a definite skirmisher, particularly for urban, forest, or other close terrain.
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Member Review - mud : 31-Oct-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.00
Comment:
Didn't they already design this and call it an upgraded Centurion?
Hardly worth spending the Capellan Confederation's limited resources on. They should stick to the Vindicator.
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Member Review - Wanallo : 20-Jul-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
Kinda a mixed bag here, it seems like a Medium trying to be a light and a heavy at the same time. Good weapon loadout if a bit short ranged. Alot of interesting electronics, the BAP helps its role as a scout/spotter, the TAG gives it spotting and targeting for artillery and the MASC is always useful when in a tight spot, enough heat sinks to use any combination effectively and good armour makes this one of my favorite strikers. Would be very useful infront of a assault or company with artillery assets. It has obvious benefits in a campaign scenario. It is a little bit pricey, but electronics and specialist equipment always is. Something to consider when the Raven is a bit to light.
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