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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Turkina [BASE]
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: 3055 & 3058
Technology:         Clan
Technology Rating:  E
Tonnage:            95
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,704,094 C-Bills
Battle Value:       1,235

Chassis:              JF 
Power Plant:          JF 285 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            JF 
    Jump Capacity:    90 meters
Armor:                JF Standard
Armament:             
Manufacturer:         Ironhold Beta Complex, Olivetti Weaponry
    Primary Factory:  Ironhold (IBC), Sudeten (OW)
Communications:       JF Integrated
Targeting & Tracking: JFIX/Olivetti Pinpoint Advanced

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.50                     
Engine:                                       285 XL                   8.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      30             45       
    Center Torso (rear):                              10       
    R/L Torso:                         20             30       
    R/L Torso (rear):                                 10       
    R/L Arm:                           16             32       
    R/L Leg:                           20             40       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          2.00             
Jump Jet                                                  RT                1          2.00             
Jump Jet                                                  LT                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 33
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 10,  Structure (S): 5
Specials: ENE, OMNI