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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pillager PLG-4Z
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Succession Wars
                    Record Sheets: 3058 Unabridged, Clan & Star League
                    Record Sheets: Upgrades
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3064
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,962,000 C-Bills
Battle Value:       2,868

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Stealth with CASE
Armament:             
    2 Gauss Rifles
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The success of its Victor design led HildCo Interplanetary to develop a larger version of
    that BattleMech for city assaults and defense either standing alone or as part of a lance.
    That 'Mech was the Pillager. Built during the Reunification War, the Pillager enjoyed great
    success with the SLDF and helped turn the tide of that conflict in the Star League's favor.
    The Pillager is the largest BattleMech ever constructed by HildCo. The destruction of the
    facilities that made its advanced systems kept the Pillager out of production from the end
    of the Second Succession War, but the decoding of the Gray Death memory core provided
    HildCo's engineers with the knowledge their predecessors had lost. HildCo Interplanetary
    recently restarted production of the Pillager at its plant of St. Ives.

Capabilities:
    Build on one of the largest chassis ever designed in the Inner Sphere, the Pillager presents
    an intimidating sight. The new Vlar 300 XL engine gives the Pillager the same top speed as
    the Atlas but at half the weight, allowing for the installation of heavier weapons and
    armor. The Pillager's main weapons are its two Gauss rifles, a large laser and four medium
    lasers. The Pillager's nineteen tons of armor give it excellent protection. Fourteen double
    heat sinks keep the modern day Pillager cool-indeed, it is one of the coolest running 'Mechs
    on the battlefield. The Pillager is also equipped with jump jets that allow it to leap to
    ninety meters.
    
    The Pillager has a long and colorful combat history, including action in the
    Reunification War, the Amaris Civil War, and the Succession Wars. According to records of
    those conflicts, enemy forces tended to flee from the mere sight of approaching Pillagers.

Deployment:
    HildCo has already completed four production runs of the Pillager and has begun a fifth. The
    biggest customer so far has been the St. Ives Compact Military. The St. Ives government has
    announced plans to sell the Pillager to mercenary units in the future.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             52       
    Center Torso (rear):                              10       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
ER Medium Laser                                           CT                1          1.00             
Jump Jet                                                  CT                1          2.00             
CASE                                                      RT                1          0.50             
Gauss Rifle                                               RT                7         15.00             
Gauss Rifle (Ammo 8)                                      RT                1          1.00             
Jump Jet                                                  RT                1          2.00             
CASE                                                      LT                1          0.50             
Gauss Rifle                                               LT                7         15.00             
Gauss Rifle (Ammo 8)                                      LT                1          1.00             
Jump Jet                                                  LT                1          2.00             
Gauss Rifle (Ammo 24)                                     RA                3          3.00             
Guardian ECM Suite                                        LA                2          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 10,  Structure (S): 8
Specials: CASE, ECM, STL