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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Harrower G
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,225,208 C-Bills
Battle Value:       2,506

Chassis:              Endo Steel
Power Plant:          350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Ferro-Fibrous
Armament:             
    1 ER PPC
    1 Ultra AC/10
    2 Streak SRM 4s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    By 3054, issues with the Jade Falcon's current front line units were starting to show. New
    designs from the Inner Sphere and other clan designs were making strides, while the
    venerable Summoner and Hellbringer were starting to show their age. Intending to make a
    battlemech that could compete with the Timber Wolf in pod space and armor while retaining
    the characteristic mobility of the Summoner, designers drew on experience gathered during
    the somewhat troubled development of the Night Gyr.
    
    Among the primary concerns with the new mech was pod space. Desiring a machine with the same
    performance characteristics as the Summoner with the same tonnage, a simple solution was to
    start using Endosteel for the construction. To keep pod space high, fixed jump jets were not
    included. Taking other design cues from the Fire Falcon and Turkina, along with gifted
    Cauldron Born, the new design would noticably different in appearance from the two machines
    it was designed to replace.
    
    With 31 tons of pod space and ten and a half tons of armor, the Harrower sports 13 integral
    heatsinks. With a top speed of 86 kilometers per hour, the Harrower more than keeps up with
    the designs it's intended to replace, and compliments the slower Night Gyr very well. While
    the Harrower swiftly strikes the foe and holds them in place, the Night Gyr pounds them down
    with overwhelming firepower

Capabilities:
    A close combat configuration, the Harrower G utilizes a highly efficient layout styled after
    the Summoner and Harrower Prime, but instead meant for close combat. In the left arm, an
    Ultra Autocannon 10 with three tons of ammunition is a good compliment to an ERPPC in the
    right arm. A pair of streak SRM4's in the left torso seek out any holes punched into the
    opponent by the approach. Fifteen double heat sinks keep the design cool as it jumps into
    combat.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    10.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             34       
    Center Torso (rear):                               8       
    R/L Torso:                         15             23       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             20       
    R/L Leg:                           15             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
2 Streak SRM 4s                                           LT                2          4.00             
Streak SRM 4 (Ammo 25)                                    LT                1          1.00             
ER PPC                                                    RA                2          6.00             
Ultra AC/10                                               LA                4         10.00             
Ultra AC/10 (Ammo 30)                                     LA                3          3.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE, OMNI