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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Wedgetail WDT-P
Designer:           Tarquinrex
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3065
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,824,898 C-Bills
Battle Value:       649

Chassis:              TBS - Light 
Power Plant:          GM 245 
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Laser Light Standard Small
    1 Magna Small Laser
    2 Coventry Volcano Flamers
    3 Johnson MiniGun Machine Guns
Manufacturer:         Thayros Battletech Systems
    Primary Factory:  Experimental Test Labs
Communications:       Ajax Broadcasting Standard II
Targeting & Tracking: Titian Computing MicroTTS

    The Wedgetail was introduced in 3063 to round out TBS mech range. The base model's indented
    roll is target designation. To further this the Wedgetail has an ECM suite and a TAG
    designator. For a deterrent it has a single medium laser.

    WDT-H - An anti-light hunter and flanker. The WDT-H upgrades the engine to an XL version and
    replaces the other equipment with a Streak SRM-4.
    WDT-E - The E is an all energy variant used for city defence and guerrilla warfare.
    WDT-P Starting in 3065 the Outworlds Alliance approached Thayros Battletech Systems to build
    a police Mech. Taking the base model and stripping it this oddity only has a small laser to
    deal with other combat vehicles, though in its indented role this is not an issue (as it is
    only expected to be deployed against unarmed civilians). to supplement this it has 3 machine
    guns and 2 flamers.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  3.50                     
Engine:                                     245 Fusion                12.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

Weapons and Ammo                                       Location          Critical     Tonnage   
Small Laser                                               H                 1          0.50             
Machine Gun                                               CT                1          0.50             
Machine Gun (Ammo 400)                                    RT                2          2.00             
Flamer                                                    RA                1          1.00             
Machine Gun                                               RA                1          0.50             
Flamer                                                    LA                1          1.00             
Machine Gun                                               LA                1          0.50             

Alpha Strike Statistics                                             
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3