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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stalker STK-4K
Designer:           Khayman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,247,625 C-Bills
Battle Value:       1,915

Chassis:              Standard
Power Plant:          225 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
    2 Heavy PPCs
    3 ER Medium Lasers
    1 SRM 2 (I-OS)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

    "Reliability and Functionality."
    That is the motto of the Chaldea Manufacturing Company.
    To prove this, the companies first foray into arms-dealing involved the venerable Stalker,
    but for a fresh take, used the smaller 75 ton 4P variant.

    The 4K is often compared to the popular "Lament" class mech, due to possessing an identical
    weapon suite despite being ten tons heavier and barely able to match the former's cruising
    Normally this would translate into a purely inferior machine but while a "Lament" could be
    described as a hammer, the 4K could be seen as an anvil on the battlefield.
    Increased armor, protected by an ECM Suite, and the lack of an XL engine allows the 4K to
    take an impressive amount of punishment. 21 double strength freezers are used to cool down
    the all energy weapon loadout for some near equally impressive battlefield endurance.
    Despite the different roles and strengths, the Stalker would still consistently lose 2 out
    of 5 matches against the lighter heavy. This is seen as an actual positive rather than a
    negative simply because the Stalker cost under half the price of a single Lament.
    The basic construction materials, familiarity of design with techs, and wide availability of
    spare parts has made the design a popular and easy to maintain weapon.
    Lastly, some additional functionality can be found with the C3 Slave and the improved one
    shot SRM launcher, nearly always loaded with inferno rounds to deal with infantry.

    Cost normally isn't an issue for front-line formations so most units have found their way
    into the hands of various militia units. But rather than arriving as hand me downs, the 4K
    is often requested and welcomed with open arms.
    Several high ranking assault commanders in both the Alliance and the Combine, enjoy
    employing the 4K as cheap bodyguards to more expensive units such as the Hauptmann and the
    Tenshi, respectively.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  7.50                     
Engine:                                     225 Fusion                10.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         21 [42]                  11.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             37       
    Center Torso (rear):                               9       
    R/L Torso:                         16             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

Weapons and Ammo                                       Location          Critical     Tonnage   
ER Medium Laser                                           H                 1          1.00             
2 ER Medium Lasers                                        CT                2          2.00             
Heavy PPC                                                 RA                4         10.00             
Heavy PPC                                                 LA                4         10.00             
Guardian ECM Suite                                        RL                2          1.50             
C3 Slave                                                  LL                1          1.00             
SRM 2 (I-OS)                                              LL                1          0.50             

Alpha Strike Statistics                                             
Point Value (PV): 48
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 5 / (L) 3,  OV: 0
Armor (A): 8,  Structure (S): 6
Specials: C3S, ECM, ENE, MHQ1