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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Yellow Jacket ((Michael J. LaBossiere, GDW# 61)) YJ-5K
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         3,490,417 C-Bills
Battle Value:       1,117

Chassis:              Endo Steel Endo Steel
Power Plant:          200 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Deltech 7
    8 Defiance B3M Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       TrueTalk 4
Targeting & Tracking: SureKill 5

    Produced by Kerek Arms, the Yellow Jacket incorporates highly advanced technology into its
    design. The XL provides it with a high ground speed at a low cost in weight, and its
    endo-steel internal structure also saves weight. Tactical doctrine calls for Yellow Jackets
    to operate in groups of three (a "Tri-J"), and they are often supported by Mosquitos (which
    also operate in triads).

    The Yellow Jacket's high speed and laser armament enable it to perform its role as a
    recon/deep raider 'Mech admirably. The high speed enables it to penetrate deeply into enemy
    territory, and its laser armament gives it the combat endurance raiders require.

    This new 'Mech has no mass-produced variants. There were several prototype models with
    varying armaments' (one was armed with two medium pulse lasers and a large laser), and a
    prototype might turn up on the battlefield.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               4       
    R/L Torso:                          6              8       
    R/L Torso (rear):                                  4       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

Weapons and Ammo                                       Location          Critical     Tonnage   
2 Medium Lasers                                           CT                2          2.00             
Medium Laser                                              RT                1          1.00             
Medium Laser                                              LT                1          1.00             
2 Medium Lasers                                           RA                2          2.00             
2 Medium Lasers                                           LA                2          2.00             

Alpha Strike Statistics                                             
Point Value (PV): 35
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 4 / (M) 4 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: ENE