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                 BattleMech Technical Readout

Name/Model:         Tai-sho TSH-6B
Designer:           KrazyCaley
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,937,050 C-Bills
Battle Value:       1,666

Chassis:              Star League TS 
Power Plant:          Strand 255 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
    2 PPCs
    3 Anti-Missile Systems
Manufacturer:         Independence Weaponry
    Primary Factory:  Quentin
Communications:       Garret T19-G
Targeting & Tracking: Cat's Eyes 5

    For ten years, the Draconis Combine has possessed the C3 computer system, a technological
    marvel designed to coordinate lance and company actions. Despite the best efforts of the
    DCMS, however, the system has rarely been used. The Draconis Combine has historically lacked
    machines that incorporate the C3, and most Combine MechWarriors are resistant to change.
    Many are particularly loath to abondon the samurai tradition of single combat and combine to
    fire on a single unit, the tactic the C3 encourages.
    However, the spectacular success of the C3 system in Operation Bulldog against the
    Smoke Jaguars finally overcame the reservations of Combine warriors reguarding this
    equipment. The deciding event seems to have occured when Tai-sa Hohiro Kurita, heir to the
    Combine Throne, led a C3 equipped company of the elite Genyosha regiment against the 362nd
    Assault Cluster on Kiamba. There, in Hecate's Swamp, Hohiro's forces destroyed the Assault
    Clusters Command Trianry. These events meant considerable profits for Independence Weaponry,
    as the manufacturer's two newest designs, the Tai-sho and the Shugenja, both incorporate C3
    master systems.

    The Tai-sho was intended as the centerpiece of a C3 equipped company of twelve units. By
    designing the Tai-sho to carry two C3 masters, Independence Weaponry produced a 'Mech that
    carries maximum armor protection for its size, as well as mounting impressive firepower
    despite the tonnage lost to the C3 systems.
    Twin extended-range particle projector cannons, plus the Ultrra type 10 autocannon
    purchased from the Free Worlds League, give the Tai-sho its devastating punch. Using a
    standard engine rather than an extra-light model prolongs the 'Mechs life on the battlefield
    and also cuts production costs considerably.

    The first Tai-Shos produced were slated for assignment to the First Genyosha, the regiment
    with the most C3 equipped units in the DCMS, once they returned from their efforts to finish
    off the Smoke Jaguars in the Deep Periphery. Units produced subsequently will be assigned to
    other DCMS regiments.
    To express their gratitude and to honor the heir to the Dragon, Independence Weaponry
    planned to give Hohiro Kurita the first Tai-sho off the assembly lines. Weather he will
    trade his Clan-manufactured Daishi for the new 'Mech remains to be seen.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  8.50                     
Engine:                                     255 Fusion                13.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            22                    12.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  263                    16.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             41       
    Center Torso (rear):                              13       
    R/L Torso:                         18             27       
    R/L Torso (rear):                                  9       
    R/L Arm:                           14             28       
    R/L Leg:                           18             36       

Weapons and Ammo                                       Location          Critical     Tonnage   
Anti-Missile System (Ammo 36)                             RT                3          3.00             
CASE                                                      RT                1          0.50             
2 C3 Computer (Master)s                                   LT                10        10.00             
3 Anti-Missile Systems                                    RA                3          1.50             
2 PPCs                                                    LA                6         14.00             

Alpha Strike Statistics                                             
Point Value (PV): 52
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 0
Armor (A): 9,  Structure (S): 7
Specials: AMS, C3M2, CASE, MHQ10, TAG