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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Striker STC-2DA
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,377,200 C-Bills
Battle Value:       2,998

Chassis:              Ford CVX 21 Endo Steel
Power Plant:          Pitban 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Leviathon Plus with CASE II
Armament:             
    1 ExoStar Pinnacle (Clantech) ER PPC (C)
    1 ExoStar Pinnacle (Clantech) ER Large Laser (C)
    3 ExoStar Pinnacle (Clantech) ER Medium Lasers (C)
    1 Federated 10-Shot LRM 10 w/ Artemis IV FCS
Manufacturer:         General Motors, StarCorps Industries
    Primary Factory:  Kathil (GM), Crofton (SCI)
Communications:       Basix 200
Targeting & Tracking: Rander Dragonslayer

================================================================================================
Overview:
    First built in 2550 as one of the SLDF's earliest assault 'Mechs, the Striker has proved its
    worth many times over. As technological advancements enabled the Star League to build
    heavier assault 'Mechs, the Striker was relegated to second line and garrison units. Over
    the long centuries of the Succession Wars the number of Strikers left in the Inner Sphere
    steadily decreased, and at present less than 300 Strikers remain operational. The primary
    production facility for the Striker was destroyed during a Kurita raid in 2867, and no new
    Strikers have been produced in recent years.

Capabilities:
    Built with the largest fusion engine available at the time of its initial design, the
    Striker was the fastest and heaviest 'Mech in the Star League inventory until advances in
    technology displaced it. The massive weight of the Striker's engine limited the weapons the
    design team could install, but they gave the 'Mech the heaviest arsenal it could carry. The
    primary weapon is a HellStar PPC, supplemented by a large laser to give the Striker a
    knockout one-two punch. Secondary weapons are an AC-5 with one ton of ammunition and three
    medium lasers. The Striker also has fifteen heat sinks and thirteen and a half tons of
    armor.
    
    
    
    Variants
    
    
    
    The only known variant of the Striker, the 2D model used by the Capellan Confederation,
    replaces the original fifteen heat sinks with twelve double heat sinks and adds two tons of
    armor. In addition, the HellStar PPC is replaced with a Magna FireStar extended range PPC,
    and the three medium lasers are replaced with two medium pulse lasers.

Deployment:
    The armed forces of House Steiner and House Liao possess most of the Star League-era
    Strikers, and all of the Steiner machines remain in military forces stationed in the Lyran
    Alliance. House Liao has recently deployed its Strikers in its front line 'Mech units,
    whereas most Lyran Strikers are in militia units along the Steiner Periphery border near
    Marik space. The rest of the known Strikers are spread throughout the Inner Sphere and the
    Periphery, reportedly in the possession of several mercenary units.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  247                    15.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             40       
    Center Torso (rear):                              10       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       H                 1          1.00             
ER Medium Laser (C)                                       CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
ER Medium Laser (C)                                       RT                1          1.00             
ER Large Laser (C)                                        LT                1          4.00             
ER PPC (C)                                                RA                2          6.00             
CASE II                                                   LA                1          1.00             
LRM 10 w/ Artemis IV FCS                                  LA                2          5.00             
LRM 10 (Ammo 12) [Artemis IV]                             LA                1          1.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"/6"j
Damage: (S) 4 / (M) 5 / (L) 4,  OV: 1
Armor (A): 8,  Structure (S): 6
Specials: CASEII, IF1, TSM