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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Longbow LGB-0Wb
Designer:           EESmidt
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         20,161,608 C-Bills
Battle Value:       1,710

Chassis:              StarCorp 100 Endo Steel
Power Plant:          KalTek 340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/9.5 Mk II with CASE
Armament:             
    2 Holly-20 LRM 20s
    2 Holly "Ballista-15" LRM 15s
    2 ChisComp 38 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 3000 COMSET
Targeting & Tracking: Octagon Tartrac System C

================================================================================================
Overview:
    The "Royal" variant of the Longbow LGB-0W saw limited use by the SLDF prior to the Aramis
    Civil War and no known examples survived that conflict. The mech detailed here is an
    approximation of the LGB-0Wb based on a derelict chassis discovered by Mechwarrior Susan
    Turner (later Draco) in a Periphery scrap heap in 3031.  Turner's company took the chassis
    but lacked the technology or funds to return it to service for more then 20 years.  In the
    years following the Clan invasion as Lostech items returned to the market Turner, then a
    Captain (and spouse of the Colonel) in the Draco Fire Regiment was able to complete the
    rebuilding of the mech using a scrapped LGB-0W and factory new equipment.

Capabilities:
    The Royal Longbow is capable of launching a dozen salvos of 70 long range missiles in an
    engagement.  Enough to devastate almost any defensive line or formation.  The mech's
    cruising speed of 46 km allows it to keep pace with medium and heavy mech formations and
    reposition as needed on the battlefield.

Notable MechWarriors:
    Cpt Susan "Sparks" Draco

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             38       
    Center Torso (rear):                               7       
    R/L Torso:                         18             25       
    R/L Torso (rear):                                  6       
    R/L Arm:                           14             22       
    R/L Leg:                           18             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Medium Laser                                              CT                1          1.00             
CASE                                                      RT                1          0.50             
LRM 15 (Ammo 24)                                          RT                3          3.00             
LRM 20 (Ammo 24)                                          RT                4          4.00             
LRM 15                                                    RA                3          7.00             
LRM 20                                                    RA                5         10.00             
LRM 15                                                    LA                3          7.00             
LRM 20                                                    LA                5         10.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 4 / (M) 6 / (L) 5,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASE, IF4, LRM2/4/4