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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Fire S&R Refit FSR-I2
Designer:           Loonybinjin
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Role:               Juggernaut
Configuration:      Biped IndustrialMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,904,374 C-Bills
Battle Value:       704

Chassis:              FSAR Industrial
Power Plant:          Thaddeus Industries 165 Fuel Cell
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Reinforced Environmental Heavy Industrial
Armament:             
    1 LRM 5
    4 Improvised Innovations Flamer (Vehicle)s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Dispatch mk3
Targeting & Tracking: Rescue Identification mk3

================================================================================================
Overview:
    Built off of the storied FSR-I1 Model, a behemoth 55 ton industrial mech designed to carry
    enough foam to battle forestfires and industrial chemical fires-- the FSR-I2 simply refills
    its fuel tanks with flammable chemicals. This, alongside added armor and a downgraded Fuel
    Cell Engine, have turned the machine into a capable, if Niche Milita-mech.

Capabilities:
    The FSR-I2 is generally speaking, a slow and lumbering design for it's weight class; however
    it makes up for this with limited support fire potential, firing small payloads of LRM from
    repurposed missile tubes once used to deposit retardant chemicals on active fires, and foam
    sprayers turned into makeshift flamethrowers.
    
    Additionally; it's environmental protections allow it to wade into deeper waters and weather
    intense flames, while it's heat number of heat sinks protect the mech from it's own
    incredibly warm loadout.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                11.00                     
Engine:                                   165 Fuel Cell                7.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            9                      8.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             24       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 5                                                     LT                1          2.00             
LRM 5 (Ammo 24)                                           LT                1          1.00             
2 Flamer (Vehicle)s                                       RA                2          1.00             
Flamer (Vehicle) (Ammo 20)                                RA                1          1.00             
Environmental Sealing                                     *                 8          5.50             
2 Flamer (Vehicle)s                                       LA                2          1.00             
Flamer (Vehicle) (Ammo 20)                                LA                1          1.00             

* Environmental Sealing occupies 1 critical slot in each location

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: IM,  SZ: 2,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 0* / (L) 0*,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: BFC, FC, HT1/-/-, IF0*, SEAL, SOA