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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Worker Crab Astro
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped IndustrialMech
Era/Year:           Clan Invasion / 3054
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,409,281 C-Bills
Battle Value:       499

Chassis:              Schnucks Crab Class Industrial
Power Plant:          GM 200 Fuel Cell
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                FenceWire Heavy Industrial
Armament:             
Manufacturer:         Astro Minning Corporation
    Primary Factory:  Vilafranca
Communications:       Northern Star Radio
Targeting & Tracking: Dalban HiRez

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Overview:
    The only variant not officially made by Schnucks Heavy Industries. This came about from a
    licensing agreement between the Astro Minning Corporation and Schnucks as the Astro
    Corporation saw the potential of the Working Crab as being a loader and transporter in its
    astroid mining stations.

Capabilities:
    The only difference between the standard Worker Crab and the Astro variant is the
    installation of an environmental seal

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Industrial                10.00                     
Engine:                                   200 Fuel Cell               10.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                Heavy Industrial                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             14       
    Center Torso (rear):                               3       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8             13       
    R/L Leg:                           12             13       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Searchlight, Mounted                                      CT                1          0.50             
Cargo, Standard (3.5 tons)                                RT                4          3.50             
Cargo, Standard (3.5 tons)                                LT                4          3.50             
Environmental Sealing                                     *                 8          5.00             
Tracks                                                  LL/RL               2          5.00             
Industrial Triple-Strength Myomer                         --                12         0.00             

* Environmental Sealing occupies 1 critical slot in each location

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Alpha Strike Statistics                                             
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Point Value (PV): 13
TP: IM,  SZ: 2,  TMM: 1,  MV: 8"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: BFC, CT7, ENE, FC, I-TSM, SEAL, SOA, SRCH