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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Maxim Heavy Hover Transport
Designer:           Blackstargate
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Striker
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3032
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,140,000 C-Bills
Battle Value:       753

Movement Type:        Hover
Power Plant:          165 Internal Combustion
Cruising Speed:       86.4 kph  
Maximum Speed:        129.6 kph 
Armor:                Standard
Armament:             
    1 SRM 6
    3 LRM 5s
    2 SRM 2s
    2 Machine Guns
Manufacturer:         Various (Refit)
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              165 Internal Combustion          12.00                     
    Cruising MP:                                8                                               
    Flanking MP:                                12                                              
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        5.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      22                                              
    R/L Side:                                   18                                              
    Rear:                                       13                                              
    Turret:                                     17                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
2 LRM 5s                                                      Front                4.00         
SRM 2                                                      Right Side              1.00         
SRM 2                                                       Left Side              1.00         
2 Machine Guns                                               Turret                1.00         
SRM 6                                                        Turret                3.00         
LRM 5                                                         Rear                 2.00         
Compartment, Infantry (4 tons)                                Body                 4.00         
LRM 5 (Ammo 24)                                               Body                 1.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 2 (Ammo 50)                                               Body                 1.00         
SRM 6 (Ammo 15)                                               Body                 1.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 28
TP: CV,  SZ: 2,  TMM: 3,  MV: 16"h
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 3,  Structure (S): 3
Specials: EE, IF1, IT4, REAR0*/0*/0*, SRCH, SRM1/1, TUR(2/1/-)