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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Velites VEL-1A
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         1,475,500 C-Bills
Battle Value:       695

Movement Type:        Tracked
Power Plant:          GM Electric 200 Fuel Cell
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                StarGuard III with CASE
    1 Federated Autocannon/10
    1 Luxor 3R LRM 10
    1 LFN Linblad Machine Gun
Manufacturer:         Corean Enterprises
    Primary Factory:  Unknown
Communications:       Corean Transband-J9
Targeting & Tracking: Corean B-Tech

    While not as flexible or durable as a Battlemech, the Velites brings most of the armor,
    speed, and firepower of a Centurion for half the price.

    Fitted with a GM 200 full cell engine, the top speed of the Velites is 64.8 km/h while its
    cruising speed is 43.2 km/h. Although this is slower than the average medium mech by 22
    km/h, it is capable of keeping up with most fire support 'Mechs and main battle tanks. The
    Velites has the potential to earn a reputation for itself as a front-line combat vehicle
    thanks to seven and a half tons of armor.
    The Velites carries a Federated AC/10 as its primary weapon, mounted in the turret and fed
    by a two-ton ammunition bin in the body. The originally selected Luxor D was replaced in the
    final design by the Federated Autocannon used on the Enforcer; this was due to the priors
    loading system being notorious for its defects that forced many technicians lacking the
    necessary spare parts to replace the whole system with another weapon. Also supporting the
    Velites's long range fire capability is a Luxor 3R LRM-10 with two tons of reloads, which
    allows the Velites to both assist in a fire support and to be used against 'Mechs closing
    with the Velites. As its last tertiary weapons, the Velites carries in its turret a LFN
    Lindblad machine gun; this allow the vehicle a close range striking power against infantry
    who make it through the combined barrage of autocannon and LRM fire.

    Corean Enterprises is hoping to sell this solid unit to the AFFS for garrisons and
    Mercenaries unable to afford to field 'Mechs.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  5.00                     
Engine:                                   200 Fuel Cell               10.50                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                2.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

    Front:                                      31                                              
    R/L Side:                                   24                                              
    Rear:                                       17                                              
    Turret:                                     24                                              

Weapons and Ammo                                            Location              Tonnage       
Autocannon/10                                                Turret                12.00        
LRM 10                                                       Turret                5.00         
Machine Gun                                                  Turret                0.50         
Autocannon/10 (Ammo 20)                                       Body                 2.00         
CASE                                                          Body                 0.50         
LRM 10 (Ammo 24)                                              Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         

Alpha Strike Statistics                                                    
Point Value (PV): 20
TP: CV,  SZ: 2,  TMM: 1,  MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 4,  Structure (S): 3
Specials: AC1/1/-, CASE, FC, IF1, SRCH, TUR(2/2/1, AC1/1/-, IF1)