Alpha Strike Conversion
Name/Model: Scorpion Light Tank
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
=================================================================================================================
Determine Unit Type
-----------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-----------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=================================================================================================================
Determine Weight/Size Class
-----------------------------------------------------------------------------------------------------------------
Tonnage: 25 (less than 40) = 1
-----------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
=================================================================================================================
Convert Movement and Movement Modes
-----------------------------------------------------------------------------------------------------------------
Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
-----------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 8"t
=================================================================================================================
Determine Short Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Autocannon/5 (TU) (+) 0.375 = 0.575
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
-----------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
=================================================================================================================
Determine Medium Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Autocannon/5 (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
-----------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
=================================================================================================================
Determine Long Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Autocannon/5 (TU) (+) 0.500 = 0.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.5
-----------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 1
=================================================================================================================
Convert Armor
-----------------------------------------------------------------------------------------------------------------
Standard: 64 armor points x 1 64.000 = 64.000
Armor Factor Conversion (/) 30 = 2.133
-----------------------------------------------------------------------------------------------------------------
Final Armor Value: 2
=================================================================================================================
Convert Structure
-----------------------------------------------------------------------------------------------------------------
Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
-----------------------------------------------------------------------------------------------------------------
Final Structure Value: 2
=================================================================================================================
Determine Special Abilities
-----------------------------------------------------------------------------------------------------------------
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(0*/1/1)
=================================================================================================================
Determine Point Value
-----------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 4.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.000
Defensive Interaction Rating:
Armor Factor 2 (Armor) x 1.8 (Tracked) = 3.600
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 5.600
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 6.160
Final DIR Round to nearest half point = 6.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 6.000 = 7.000
Unit's Final Point Value:
Offensive Value = 4.000
Defensive Value (+) 7.000 = 11.000
-----------------------------------------------------------------------------------------------------------------
Final Point Value: 11