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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Warrior H7-M
Designer:           Wisecrack
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            21
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3021
Rules (Current):    Experimental (Extinct)
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         625,600 C-Bills
Battle Value:       330

Movement Type:        VTOL
Power Plant:          70 Fusion
Cruising Speed:       108 kph   
Maximum Speed:        162 kph   
Armor:                Standard
Armament:             
    1 Autocannon/2
    2 Rocket Launcher 10 (Prototype)s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    An in house mercenary modification of the favourite Warrior H7 VTOL craft.
    
    To cut down on fuel logistics, the VTOL has been upgraded with a Fusion engine. There was
    enough free tonnage to upgrade the engine rating to a grade 70, increasing the VTOLs top
    speed to 165 km/h.
    
    To better protect the expensive engines, the craft has added one additional ton of armour.
    Whilst the rotors are always going to be a weak point, the front and sides can now withstand
    at direct hit from a  PPC, and the rear can soak up a large laser hit, something the crews
    are very grateful for.

Capabilities:
    The Mercenaries appreciated the long range punch of the AC 2 but found the short ranged SRMs
    to be problematic, requiring the craft to close into high risk zones where enemy forces were
    more likely to be able to cripple the craft with return fire.
    
    After searching for a solution, the mercenaries srtyled on the old periphery rocket
    launchers. Virtually unheard of in the Inner sphere, many lower tech periphery worlds still
    manufacture and equip their militia units with the one shot launchers.
    
    Deciding the warrior was a highly suitable platform, the mercenaries mounted two rocket
    launcher 10s onto the frame. This gave the warrior a respectable striking capability that
    could be used to finish off a foe or dissuade pursuers who managed to get too close, buying
    time for the warrior to retreat. The extra range over the SRMs was highly welcomed by the
    pilots, even if the weapon was slightly more inaccurate.
    
    As the rocket launchers do not require an ammo feed, the SRM ammo was replaced with
    additional ammo for the autocannon. Whilst unlikely to use up both bins in a typical combat
    scenario, it does allow the warrior to use alternate ammunition.

Variants:
    One variant under discussion is replacing the second ton of autocannon ammunition with two
    additional rocket launcher 10s, for a total of 4.
    This would allow the craft to unleash a salvo that would give even light or medium mechs
    serious cause for concern.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     70 Fusion                  3.00                     
    Cruising MP:                                10                                              
    Flanking MP:                                15                                              
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        2.50                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   40                     2.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      10                                              
    R/L Side:                                   10                                              
    Rear:                                       8                                               
    Rotor:                                      2                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Autocannon/2                                                  Front                6.00         
2 Rocket Launcher 10 (Prototype)s                             Front                1.00         
Autocannon/2 (Ammo 90)                                        Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV,  SZ: 1,  TMM: 4,  MV: 20"v
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1,  Structure (S): 2
Specials: ATMO, SRCH