Viewing Combat Vehicle Unit
Units » Search » Combat Vehicles » Warrior H7-M
Design Overview
Generate in
<Select a file format>
Record Sheet
Alpha Strike Card
MegaMek
Technical Readout
Battle Value Breakdown
Cost Breakdown
Alpha Strike Conversion
format
Combat Vehicle Technical Readout
Name/Model: Warrior H7-M
Designer: Wisecrack
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 21
Role: Scout
Configuration: Combat Vehicle
Era/Year: Succession Wars / 3021
Rules (Current): Experimental (Extinct)
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 625,600 C-Bills
Battle Value: 330
Movement Type: VTOL
Power Plant: 70 Fusion
Cruising Speed: 108 kph
Maximum Speed: 162 kph
Armor: Standard
Armament:
1 Autocannon/2
2 Rocket Launcher 10 (Prototype)s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
An in house mercenary modification of the favourite Warrior H7 VTOL craft.
To cut down on fuel logistics, the VTOL has been upgraded with a Fusion engine. There was
enough free tonnage to upgrade the engine rating to a grade 70, increasing the VTOLs top
speed to 165 km/h.
To better protect the expensive engines, the craft has added one additional ton of armour.
Whilst the rotors are always going to be a weak point, the front and sides can now withstand
at direct hit from a PPC, and the rear can soak up a large laser hit, something the crews
are very grateful for.
Capabilities:
The Mercenaries appreciated the long range punch of the AC 2 but found the short ranged SRMs
to be problematic, requiring the craft to close into high risk zones where enemy forces were
more likely to be able to cripple the craft with return fire.
After searching for a solution, the mercenaries srtyled on the old periphery rocket
launchers. Virtually unheard of in the Inner sphere, many lower tech periphery worlds still
manufacture and equip their militia units with the one shot launchers.
Deciding the warrior was a highly suitable platform, the mercenaries mounted two rocket
launcher 10s onto the frame. This gave the warrior a respectable striking capability that
could be used to finish off a foe or dissuade pursuers who managed to get too close, buying
time for the warrior to retreat. The extra range over the SRMs was highly welcomed by the
pilots, even if the weapon was slightly more inaccurate.
As the rocket launchers do not require an ammo feed, the SRM ammo was replaced with
additional ammo for the autocannon. Whilst unlikely to use up both bins in a typical combat
scenario, it does allow the warrior to use alternate ammunition.
Variants:
One variant under discussion is replacing the second ton of autocannon ammunition with two
additional rocket launcher 10s, for a total of 4.
This would allow the craft to unleash a salvo that would give even light or medium mechs
serious cause for concern.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 2.50
Engine: 70 Fusion 3.00
Cruising MP: 10
Flanking MP: 15
Heat Sinks (Single): 10 0.00
Control Equipment: 1.50
Lift Equipment: 2.50
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 40 2.50
Type: Standard
Armor
Value
Front: 10
R/L Side: 10
Rear: 8
Rotor: 2
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Autocannon/2 Front 6.00
2 Rocket Launcher 10 (Prototype)s Front 1.00
Autocannon/2 (Ammo 90) Body 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV, SZ: 1, TMM: 4, MV: 20"v
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1, Structure (S): 2
Specials: ATMO, SRCH
Distribution
Name/Model: Warrior H7-M
Technology: Inner Sphere
Tonnage: 21
Configuration: VTOL Combat Vehicle
=========================================================================
Front
1. Autocannon/2
2. Rocket Launcher 10 (Prototype)
3. Rocket Launcher 10 (Prototype)
4. Empty
Left Side Body Right Side
1. Empty 1. Autocannon/2 (Ammo 45) 1. Empty
2. Autocannon/2 (Ammo 45)
3. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Warrior H7-M
Technology: Inner Sphere
Tonnage: 21
Configuration: VTOL Combat Vehicle
==================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------
Armor (Standard): 40 x 2.5 x 1 100.000
Internal Structure (Standard): 15 x 1.5 x 1 (+) 22.500 = 122.500
Unit Type Modifier: VTOL (*) 0.70 = 85.750
Defensive Movement Factor: +4 (VTOL ) (*) 1.50 = 128.625
----------------------------------------------------------------------------------
Final Defensive Battle Rating: 128.625
==================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------
Offensive Equipment:
Autocannon/2 37.000
Rocket Launcher 10 (Prototype) (+) 15.000 = 52.000
Rocket Launcher 10 (Prototype) (+) 15.000 = 67.000
Autocannon/2 (Ammo 45) (+) 5.000 = 72.000
Autocannon/2 (Ammo 45) (+) 5.000 = 77.000
Total Vehicle Tonnage: 21 / 2 (+) 10.500 = 87.500
Speed Factor: 15 (Flank) (*) 2.300 = 201.250
----------------------------------------------------------------------------------
Final Offensive Battle Rating: 201.250
==================================================================================
Combat Vehicle Battle Value
----------------------------------------------------------------------------------
Defensive Battle Rating: 128.625
Offensive Battle Rating: (+) 201.250 = 329.875
----------------------------------------------------------------------------------
Final BattleMech Battle Value: 330
Cost Breakdown
Name/Model: Warrior H7-M
Technology: Inner Sphere
Tonnage: 21
Configuration: VTOL Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (40 pts) 2.5 x 10,000 25,000.00
Internal Structure (Standard) 2.5 x 10,000 (+) 25,000.00 = 50,000.00
Control Components 1.5 x 10,000 (+) 15,000.00 = 65,000.00
Rotors 2.5 x 40,000 (+) 100,000.00 = 165,000.00
Engine (Fusion) (5,000 x 70 x 21) / 75 (+) 98,000.00 = 263,000.00
-------------------------------------------------------------------------------------------------------
Total Structural Cost 263,000.00
=======================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
Autocannon/2 75,000 75,000.00
Autocannon/2 (Ammo 45) [Empty Bin] 0 (+) 0.00 = 75,000.00
Autocannon/2 (Ammo 45) [Empty Bin] 0 (+) 0.00 = 75,000.00
Rocket Launcher 10 (Prototype) 15,000 (+) 15,000.00 = 90,000.00
Rocket Launcher 10 (Prototype) 15,000 (+) 15,000.00 = 105,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 105,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 263,000.00
Weapons and Equipment Cost (+) 105,000.00 = 368,000.00
Combat Vehicle Cost Multiplier 1 + (21 / 30) (*) 1.7 = 625,600.00
-------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 625,600.00
Dark Age (3081 - 3150)
Experimental (Extinct)
Introductory
Tournament Legal
Advanced
Experimental
3150
Extinct
3149
Extinct
3148
Extinct
3147
Extinct
3146
Extinct
3145
Extinct
3144
Extinct
3143
Extinct
3142
Extinct
3141
Extinct
3140
Extinct
3139
Extinct
3138
Extinct
3137
Extinct
3136
Extinct
3135
Extinct
3134
Extinct
3133
Extinct
3132
Extinct
3131
Extinct
3130
Extinct
3129
Extinct
3128
Extinct
3127
Extinct
3126
Extinct
3125
Extinct
3124
Extinct
3123
Extinct
3122
Extinct
3121
Extinct
3120
Extinct
3119
Extinct
3118
Extinct
3117
Extinct
3116
Extinct
3115
Extinct
3114
Extinct
3113
Extinct
3112
Extinct
3111
Extinct
3110
Extinct
3109
Extinct
3108
Extinct
3107
Extinct
3106
Extinct
3105
Extinct
3104
Extinct
3103
Extinct
3102
Extinct
3101
Extinct
3100
Extinct
3099
Extinct
3098
Extinct
3097
Extinct
3096
Extinct
3095
Extinct
3094
Extinct
3093
Extinct
3092
Extinct
3091
Extinct
3090
Extinct
3089
Extinct
3088
Extinct
3087
Extinct
3086
Extinct
3085
Extinct
3084
Extinct
3083
Extinct
3082
Extinct
3081
Extinct
Jihad (3068 - 3080)
Experimental
Introductory
Tournament Legal
Advanced
Experimental
3080
Extinct
3079
Extinct
3078
Extinct
3077
Extinct
3076
Extinct
3075
Extinct
3074
Extinct
3073
3072
3071
3070
3069
3068
Civil War (3062 - 3067)
Experimental
Introductory
Tournament Legal
Advanced
Experimental
3067
3066
3065
3064
3063
3062
Clan Invasion (3050 - 3061)
Experimental
Introductory
Tournament Legal
Advanced
Experimental
3061
3060
3059
3058
3057
3056
3055
3054
3053
3052
3051
3050
Succession Wars (2781 - 3049)
Experimental
Introductory
Tournament Legal
Advanced
Experimental
3049
3048
3047
3046
3045
3044
3043
3042
3041
3040
3039
3038
3037
3036
3035
3034
3033
3032
3031
3030
3029
3028
3027
3026
3025
3024
3023
3022
3021
3020
3019
3018
3017
3016
3015
3014
3013
3012
3011
3010
3009
3008
3007
3006
3005
3004
3003
3002
3001
3000
2999
2998
2997
2996
2995
2994
2993
2992
2991
2990
2989
2988
2987
2986
2985
2984
2983
2982
2981
2980
2979
2978
2977
2976
2975
2974
2973
2972
2971
2970
2969
2968
2967
2966
2965
2964
2963
2962
2961
2960
2959
2958
2957
2956
2955
2954
2953
2952
2951
2950
2949
2948
2947
2946
2945
2944
2943
2942
2941
2940
2939
2938
2937
2936
2935
2934
2933
2932
2931
2930
2929
2928
2927
2926
2925
2924
2923
2922
2921
2920
2919
2918
2917
2916
2915
2914
2913
2912
2911
2910
2909
2908
2907
2906
2905
2904
2903
2902
2901
2900
2899
2898
2897
2896
2895
2894
2893
2892
2891
2890
2889
2888
2887
2886
2885
2884
2883
2882
2881
2880
2879
2878
2877
2876
2875
2874
2873
2872
2871
2870
2869
2868
2867
2866
2865
2864
2863
2862
2861
2860
2859
2858
2857
2856
2855
2854
2853
2852
2851
2850
2849
2848
2847
2846
2845
2844
2843
2842
2841
2840
2839
2838
2837
2836
2835
2834
2833
2832
2831
2830
2829
2828
2827
2826
2825
2824
2823
2822
2821
2820
2819
2818
2817
2816
2815
2814
2813
2812
2811
2810
2809
2808
2807
2806
2805
2804
2803
2802
2801
2800
2799
2798
2797
2796
2795
2794
2793
2792
2791
2790
2789
2788
2787
2786
2785
2784
2783
2782
2781
Star League (2470 - 2780)
Experimental
Introductory
Tournament Legal
Advanced
Experimental
2780
2779
2778
2777
2776
2775
2774
2773
2772
2771
2770
2769
2768
2767
2766
2765
2764
2763
2762
2761
2760
2759
2758
2757
2756
2755
2754
2753
2752
2751
2750
2749
2748
2747
2746
2745
2744
2743
2742
2741
2740
2739
2738
2737
2736
2735
2734
2733
2732
2731
2730
2729
2728
2727
2726
2725
2724
2723
2722
2721
2720
2719
2718
2717
2716
2715
2714
2713
2712
2711
2710
2709
2708
2707
2706
2705
2704
2703
2702
2701
2700
2699
2698
2697
2696
2695
2694
2693
2692
2691
2690
2689
2688
2687
2686
2685
2684
2683
2682
2681
2680
2679
2678
2677
2676
2675
2674
2673
2672
2671
2670
2669
2668
2667
2666
2665
2664
2663
2662
2661
2660
2659
2658
2657
2656
2655
2654
2653
2652
2651
2650
2649
2648
2647
2646
2645
2644
2643
2642
2641
2640
2639
2638
2637
2636
2635
2634
2633
2632
2631
2630
2629
2628
2627
2626
2625
2624
2623
2622
2621
2620
2619
2618
2617
2616
2615
2614
2613
2612
2611
2610
2609
2608
2607
2606
2605
2604
2603
2602
2601
2600
2599
2598
2597
2596
2595
2594
2593
2592
2591
2590
2589
2588
2587
2586
2585
2584
2583
2582
2581
2580
2579
2578
2577
2576
2575
2574
2573
2572
2571
2570
2569
2568
2567
2566
2565
2564
2563
2562
2561
2560
2559
2558
2557
2556
2555
2554
2553
2552
2551
2550
2549
2548
2547
2546
2545
2544
2543
2542
2541
2540
2539
2538
2537
2536
2535
2534
2533
2532
2531
2530
2529
2528
2527
2526
2525
2524
2523
2522
2521
2520
2519
2518
2517
2516
2515
2514
2513
2512
2511
2510
2509
2508
2507
2506
2505
2504
2503
2502
2501
2500
2499
2498
2497
2496
2495
2494
2493
2492
2491
2490
2489
2488
2487
2486
2485
2484
2483
2482
2481
2480
2479
2478
2477
2476
2475
2474
2473
2472
2471
2470
Alpha Strike Conversion
Name/Model: Warrior H7-M
Technology: Inner Sphere
Tonnage: 21
Configuration: VTOL Combat Vehicle
===================================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
===================================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------------
Tonnage: 21 (less than 40) = 1
-------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
===================================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------------
Ground Movement: 10 (Cruise) = 20"
VTOL Motive Type = 20"v
Ground Target Movement Modifier at 20" is 4
-------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 20"v
===================================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.060
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.120
Autocannon/2 (+) 0.132 = 0.252
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.3
-------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0*
===================================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.060
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.120
Autocannon/2 (+) 0.200 = 0.320
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
-------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0*
===================================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.060
Rocket Launcher 10 (Prototype) (+) 0.060 = 0.120
Autocannon/2 (+) 0.200 = 0.320
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.4
-------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0*
===================================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------------------
Standard: 40 armor points x 1 40.000 = 40.000
Armor Factor Conversion (/) 30 = 1.333
-------------------------------------------------------------------------------------------------------------------
Final Armor Value: 1
===================================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------------------
Standard: 15 structure points 15.000 = 15.000
Structure Conversion (/) 10 = 1.500
-------------------------------------------------------------------------------------------------------------------
Final Structure Value: 2
===================================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------------------
Unit is a VTOL vehicle type = ATMO
Unit is a Combat Vehicle = SRCH
===================================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0.5 (Medium) + 0.5 (Medium) + 0.5 (Long) = 2.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 2.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.5 (VTOL) = 1.500
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 3.500
Defense Factor 1 + {[4 (20" Move) + 1 (VTOL)] x 0.25} (*) 2.250 = 7.875
Final DIR Round to nearest half point = 8.000
Unit's Defensive Value:
Movement Factor 2.5 (0.25 per 2") = 2.500
Final DIR Defensive Interaction Rating (+) 8.000 = 10.500
Unit's Final Point Value:
Offensive Value = 2.000
Defensive Value (+) 10.500 = 12.500
Agile [4 (TMM) - 1] x 0.5 (Medium) (+) 1.500 = 14.000
-------------------------------------------------------------------------------------------------------------------
Final Point Value: 14
Number of Reviews: ---
Write Review
Average Member Rating: ---