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Design Overview
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Combat Vehicle Technical Readout
Name/Model: Spirit Cavalry Tank SLDF
Designer: Dr. B, Banzai
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 65
Configuration: Combat Vehicle
Era/Year: Star League / 2780
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 11,030,800 C-Bills
Battle Value: 1,057
Movement Type: Tracked
Power Plant: 325 XL
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Ferro-Fibrous with CASE
Armament:
1 Large Pulse Laser
1 Ultra AC/5
1 Anti-Missile System
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Beagle Active Probe
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Equipment Mass
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Internal Structure: Standard 6.50
Engine: 325 XL 18.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 2.00
Armor Factor: 176 10.00
Type: Ferro-Fibrous
Armor
Value
Front: 57
R/L Side: 44
Rear: 31
Turret: 0
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Weapons and Ammo Location Tonnage
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Beagle Active Probe Front 1.50
Cargo, Standard (0.5 tons) Right Side 0.50
Cargo, Standard (0.5 tons) Left Side 0.50
Anti-Missile System Turret 0.50
Large Pulse Laser Turret 7.00
Searchlight, Mounted Turret 0.50
Ultra AC/5 Turret 9.00
Bay, Infantry (Foot) (6 troopers) Rear 1.00
Anti-Missile System (Ammo 12) Body 1.00
CASE Body 0.50
Ultra AC/5 (Ammo 60) Body 3.00
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Alpha Strike Statistics
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Point Value (PV): 32
TP: CV, SZ: 3, TMM: 2, MV: 10"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 6, Structure (S): 4
Specials: AMS, CASE, CT1, IT1, PRB, RCN, SRCH, TUR(2/2/1, AMS)
Distribution
Name/Model: Spirit Cavalry Tank SLDF
Technology: Inner Sphere
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Front
1. Beagle Active Probe
2. Empty
Left SideBodyRight SideTurret
1. Cargo, Standard (0.5 ton) 1. Ultra AC/5 (Ammo 20) 1. Cargo, Standard (0.5 ton) 1. Large Pulse Laser
2. Empty 2. Ultra AC/5 (Ammo 20) 2. Empty 2. Ultra AC/5
3. Ultra AC/5 (Ammo 20) 3. Anti-Missile System
4. Anti-Missile System (Ammo 12) 4. Searchlight, Mounted
5. CASE 5. Empty
6. Empty
Rear
1. Bay, Infantry (Foot) (6 troopers)
2. Empty
Battle Value Breakdown
Name/Model: Spirit Cavalry Tank SLDF
Technology: Inner Sphere
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Ferro-Fibrous): 176 x 2.5 x 1 440.000
Internal Structure (Standard): 35 x 1.5 x 1 (+) 52.500 = 492.500
Defensive Equipment:
Anti-Missile System (+) 32.000 = 524.500
Anti-Missile System (Ammo 12) (+) 11.000 = 535.500
Beagle Active Probe (+) 10.000 = 545.500
Unit Type Modifier: Tracked (*) 0.90 = 490.950
Defensive Movement Factor: +3 (*) 1.30 = 638.235
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Final Defensive Battle Rating: 638.235
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Offensive Battle Rating
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Offensive Equipment:
Large Pulse Laser 119.000
Ultra AC/5 (+) 112.000 = 231.000
Ultra AC/5 (Ammo 20) (+) 14.000 = 245.000
Ultra AC/5 (Ammo 20) (+) 14.000 = 259.000
Ultra AC/5 (Ammo 20) (+) 14.000 = 273.000
Total Vehicle Tonnage: 65 / 2 (+) 32.500 = 305.500
Speed Factor: 8 (Flank) (*) 1.370 = 418.535
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Final Offensive Battle Rating: 418.535
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Combat Vehicle Battle Value
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Defensive Battle Rating: 638.235
Offensive Battle Rating: (+) 418.535 = 1,056.770
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Final BattleMech Battle Value: 1,057
Alpha Strike Conversion
Name/Model: Spirit Cavalry Tank SLDF
Technology: Inner Sphere
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 65 (greater than or equal to 60 and less than 80) = 3
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Final Weight/Size Class: 3
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Convert Movement and Movement Modes
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Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.623 = 0.623
Large Pulse Laser (TU) (+) 0.990 = 1.613
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.7
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.750 = 0.750
Large Pulse Laser (TU) (+) 0.990 = 1.740
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.8
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.750 = 0.750
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
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Final Long Range Damage Value: 1
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Convert Armor
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Ferro-Fibrous: 176 armor points x 1 176.000 = 176.000
Armor Factor Conversion (/) 30 = 5.867
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Final Armor Value: 6
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Convert Structure
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Standard: 35 structure points 35.000 = 35.000
Structure Conversion (/) 10 = 3.500
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Final Structure Value: 4
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Determine Special Abilities
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Unit is equipped with Anti-Missile System (TU) = AMS
Unit is equipped with CASE = CASE
Unit is equipped with 1 tons of Cargo = CT1
Unit is equipped with 1 tons of tons of space allocated for infantry transport = IT1
Unit is equipped with Beagle Active Probe = PRB
Unit is equipped with Beagle Active Probe = RCN
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/1)
Unit is equipped with a turret mounted Anti-Missile System = TUR(AMS)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 1 (Long) = 7.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 7.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 1.8 (Tracked) = 10.800
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 14.800
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 17.760
Final DIR Round to nearest half point = 18.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Special Ability Factor [AMS] Anti-Missile System (+) 1.000 = 2.250
Final DIR Defensive Interaction Rating (+) 18.000 = 20.250
Unit's Final Point Value:
Offensive Value = 7.000
Defensive Value (+) 20.250 = 27.250
Agile [2 (TMM) - 1] x 2 (Medium) (+) 2.000 = 29.250
Force Bonus [PRB] Active Probe (+) 1.000 = 30.250
Force Bonus [RCN] Recon (+) 2.000 = 32.250
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Final Point Value: 32
Cost Breakdown
Name/Model: Spirit Cavalry Tank SLDF
Technology: Inner Sphere
Tonnage: 65
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Ferro-Fibrous) (176 pts) 10.0 x 20,000 200,000.00
Internal Structure (Standard) 6.5 x 10,000 (+) 65,000.00 = 265,000.00
Control Components 3.5 x 10,000 (+) 35,000.00 = 300,000.00
Engine (XL) (20,000 x 325 x 65) / 75 (+) 5,633,333.33 = 5,933,333.33
Turret 2 x 5,000 (+) 10,000.00 = 5,943,333.33
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Total Structural Cost 5,943,333.33
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Weapons and Equipment Cost
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Anti-Missile System 100,000 100,000.00
Anti-Missile System (Ammo 12) [Empty Bin] 0 (+) 0.00 = 100,000.00
Bay, Infantry (Foot) (6 troopers) 1 x 15000 (+) 15,000.00 = 115,000.00
Beagle Active Probe 200,000 (+) 200,000.00 = 315,000.00
Cargo, Standard (0.5 ton) 1 x 0 (+) 0.00 = 315,000.00
Cargo, Standard (0.5 ton) 1 x 0 (+) 0.00 = 315,000.00
CASE 50,000 (+) 50,000.00 = 365,000.00
Large Pulse Laser 175,000 (+) 175,000.00 = 540,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 542,000.00
Ultra AC/5 200,000 (+) 200,000.00 = 742,000.00
Ultra AC/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 742,000.00
Ultra AC/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 742,000.00
Ultra AC/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 742,000.00
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Total Weapons and Equipment Cost 742,000.00
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Combat Vehicle Cost
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Structural Cost 5,943,333.33
Weapons and Equipment Cost (+) 742,000.00 = 6,685,333.33
Combat Vehicle Cost Multiplier 1 + (65 / 100) (*) 1.65 = 11,030,800.00
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Final Combat Vehicle Cost 11,030,800.00