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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         (Pirate) Myrmidon Tank
Designer:           BoltIndustries
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Skirmisher
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 3049
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         889,700 C-Bills
Battle Value:       501

Movement Type:        Tracked
Power Plant:          120 Fuel Cell
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                ArcShield Maxi II
Armament:             
    1 Autocannon/10
    1 SRM 4
    6 Machine Guns
Manufacturer:         New Earth Trading Company
    Primary Factory:  New Earth
Communications:       OP/R Janxiir
Targeting & Tracking: TargiTrack 717

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Overview:
    Primitive Myrmidon, used by Periphery Pirates

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Equipment                                                             Mass                      
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Internal Structure:                          Standard                  4.00                     
Engine:                                   120 Fuel Cell                5.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     2.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      20                                              
    R/L Side:                                   16                                              
    Rear:                                       12                                              
    Turret:                                     16                                              

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Weapons and Ammo                                            Location              Tonnage       
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3 Machine Guns                                             Right Side              1.50         
3 Machine Guns                                              Left Side              1.50         
Autocannon/10                                                Turret                12.00        
SRM 4                                                        Turret                2.00         
Searchlight, Mounted                                         Turret                0.50         
Autocannon/10 (Ammo 20)                                       Body                 2.00         
Machine Gun (Ammo 200)                                        Body                 1.00         
SRM 4 (Ammo 50)                                               Body                 2.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 16
TP: CV,  SZ: 2,  TMM: 1,  MV: 6"t
Damage: (S) 3 / (M) 2 / (L) 0
Armor (A): 3,  Structure (S): 2
Specials: AC1/1/-, FC, SRCH, TUR(2/2/-, AC1/1/-)