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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Riverjack TAG
Designer:           Anonymous ONI agent
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            10
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Succession Wars / 2790
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         102,480 C-Bills
Battle Value:       105

Movement Type:        Wheeled
Power Plant:          GM 30 Internal Combustion
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                ArcShield Light
Armament:             
    1 Sperry Browning Machine Gun
Manufacturer:         Arcturan Arms, Bulldog Enterprises, Earthwerks Incorporated, General Motors, Pesht Motors
    Primary Factory:  Arcturus (AA), Proserpina (BE), Calloway VI (EI), New Valencia (GM), Kathil (GM), Unity (PM)
Communications:       Angst Trucom
Targeting & Tracking: Angst QualTrack

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  1.00                     
Engine:                               30 Internal Combustion           2.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   32                     2.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      8                                               
    R/L Side:                                   7                                               
    Rear:                                       6                                               
    Turret:                                     4                                               

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Machine Gun                                                  Turret                0.50         
TAG                                                          Turret                1.00         
Cargo, Standard (1 ton)                                       Rear                 1.00         
Trailer Hitch                                                 Rear                 0.00         
Compartment, Infantry (0.5 tons)                              Body                 0.50         
Machine Gun (Ammo 100)                                        Body                 0.50         
Seat (Combat Crew)                                            Body                 0.50         

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Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 4
TP: CV,  SZ: 1,  TMM: 2,  MV: 10"w
Damage: (S) 0* / (M) 0 / (L) 0
Armor (A): 1,  Structure (S): 1
Specials: CT1, EE, HTC, IT0.5, SRCH, TAG, TUR(0*/-/-, TAG)