Alpha Strike Conversion
Name/Model: Po Heavy Tank
Technology: Inner Sphere
Tonnage: 60
Configuration: Tracked Combat Vehicle
===================================================================================================================
Determine Unit Type
-------------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-------------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
===================================================================================================================
Determine Weight/Size Class
-------------------------------------------------------------------------------------------------------------------
Tonnage: 60 (greater than or equal to 60 and less than 80) = 3
-------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 3
===================================================================================================================
Convert Movement and Movement Modes
-------------------------------------------------------------------------------------------------------------------
Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
-------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 8"t
===================================================================================================================
Determine Short Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Machine Gun (TU) (+) 0.200 = 0.400
Autocannon/10 (TU) (+) 1.000 = 1.400
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.4
-------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 2
===================================================================================================================
Determine Medium Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Autocannon/10 (TU) (+) 1.000 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
-------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
===================================================================================================================
Determine Long Range Damage Value
-------------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
-------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
===================================================================================================================
Convert Armor
-------------------------------------------------------------------------------------------------------------------
Standard: 168 armor points x 1 168.000 = 168.000
Armor Factor Conversion (/) 30 = 5.600
-------------------------------------------------------------------------------------------------------------------
Final Armor Value: 6
===================================================================================================================
Convert Structure
-------------------------------------------------------------------------------------------------------------------
Standard: 30 structure points 30.000 = 30.000
Structure Conversion (/) 10 = 3.000
-------------------------------------------------------------------------------------------------------------------
Final Structure Value: 3
===================================================================================================================
Determine Special Abilities
-------------------------------------------------------------------------------------------------------------------
Unit is equipped with forward facing Autocannons = AC1/1/-
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/1/-)
Unit is equipped with turret mounted Autocannons = TUR(AC1/1/-)
===================================================================================================================
Determine Point Value
-------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 4.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 1.8 (Tracked) = 10.800
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 13.800
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 15.180
Final DIR Round to nearest half point = 15.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 15.000 = 16.000
Unit's Final Point Value:
Offensive Value = 4.000
Defensive Value (+) 16.000 = 20.000
-------------------------------------------------------------------------------------------------------------------
Final Point Value: 20