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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Toyota Tagoma (Desert)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            5
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         136,069 C-Bills
Battle Value:       52

Movement Type:        Wheeled
Power Plant:          45 XL
Cruising Speed:       140.4 kph [129.6 kph]
Maximum Speed:        216 kph   [194.4 kph]
Armor:                Standard
Armament:             
    1 Light Machine Gun
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    The evolution of revolution.
    There will always be a place for "improvised light cavalry", however minimal.
    
    This particular example appears specialized for the shifting sand, choking dust and
    smoldering ash of a dead world.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  0.50                     
Engine:                                     45 XL (C)                  1.00                     
    Cruising MP:                             13 [12]                                            
    Flanking MP:                             20 [18]                                            
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     0.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   6                      0.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      2                                               
    R/L Side:                                   1                                               
    Rear:                                       1                                               
    Turret:                                     1                                               

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Light Machine Gun                                            Turret                0.50         
TAG                                                          Turret                1.00         
Trailer Hitch                                                 Rear                 0.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Targeting Computer                                            Body                 0.00         
Dune Buggy                                                     --                  0.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 9
TP: CV,  SZ: 1,  TMM: 4,  MV: 24"w
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 0,  Structure (S): 1
Specials: DUN, HTC, SRCH, TAG, TUR(0*/0*/-, TAG)