Units »Search» Combat Vehicles »Vedette Medium Tank (Ultra)
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Vedette Medium Tank (Ultra)
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3058 Unabridged, Inner Sphere
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Role: Sniper
Configuration: Combat Vehicle
Era/Year: Clan Invasion / 3054
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 927,500 C-Bills
Battle Value: 590
Movement Type: Tracked
Power Plant: Locum-Pack 250 InterComBust 250 Internal Combustion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Hellespont Lite Ferro-Fibrous
Armament:
1 Imperator Ultra Class 5 Ultra AC/5
Manufacturer: Hellespont Industries
Primary Factory: Sian
Communications: Comstar Rover
Targeting & Tracking: Comstar Test-2
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.00
Engine: 250 Internal Combustion 25.00
Cruising MP: 5
Flanking MP: 8
Heat Sinks (Single): 0 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 116 6.50
Type: Ferro-Fibrous
Armor
Value
Front: 25
R/L Side: 21
Rear: 24
Turret: 25
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Ultra AC/5 Turret 9.00
Ultra AC/5 (Ammo 20) Body 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 18
TP: CV, SZ: 2, TMM: 2, MV: 10"t
Damage: (S) 1 / (M) 1 / (L) 1
Armor (A): 4, Structure (S): 3
Specials: EE, SRCH, TUR(1/1/1)
Distribution
Name/Model: Vedette Medium Tank (Ultra)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
====================================================================
FrontTurret
1. Empty 1. Ultra AC/5
2. Empty
Left SideBodyRight Side
1. Empty 1. Ultra AC/5 (Ammo 20) 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Vedette Medium Tank (Ultra)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
===========================================================================
Defensive Battle Rating
---------------------------------------------------------------------------
Armor (Ferro-Fibrous): 116 x 2.5 x 1 290.000
Internal Structure (Standard): 25 x 1.5 x 1 (+) 37.500 = 327.500
Unit Type Modifier: Tracked (*) 0.90 = 294.750
Defensive Movement Factor: +3 (*) 1.30 = 383.175
---------------------------------------------------------------------------
Final Defensive Battle Rating: 383.175
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
Ultra AC/5 112.000
Ultra AC/5 (Ammo 20) (+) 14.000 = 126.000
Total Vehicle Tonnage: 50 / 2 (+) 25.000 = 151.000
Speed Factor: 8 (Flank) (*) 1.370 = 206.870
---------------------------------------------------------------------------
Final Offensive Battle Rating: 206.870
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 383.175
Offensive Battle Rating: (+) 206.870 = 590.045
---------------------------------------------------------------------------
Final BattleMech Battle Value: 590
Cost Breakdown
Name/Model: Vedette Medium Tank (Ultra)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous) (116 pts) 6.5 x 20,000 130,000.00
Internal Structure (Standard) 5.0 x 10,000 (+) 50,000.00 = 180,000.00
Control Components 2.5 x 10,000 (+) 25,000.00 = 205,000.00
Engine (Internal Combustion) (1,250 x 250 x 50) / 75 (+) 208,333.33 = 413,333.33
Turret 1 x 5,000 (+) 5,000.00 = 418,333.33
-------------------------------------------------------------------------------------------------------
Total Structural Cost 418,333.33
=======================================================================================================
Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
Ultra AC/5 200,000 200,000.00
Ultra AC/5 (Ammo 20) [Empty Bin] 0 (+) 0.00 = 200,000.00
-------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 200,000.00
=======================================================================================================
Combat Vehicle Cost
-------------------------------------------------------------------------------------------------------
Structural Cost 418,333.33
Weapons and Equipment Cost (+) 200,000.00 = 618,333.33
Combat Vehicle Cost Multiplier 1 + (50 / 100) (*) 1.5 = 927,500.00
-------------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 927,500.00
Dark Age (3081 - 3150)
Standard
Introductory
Tournament Legal
Advanced
Experimental
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3141
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Civil War (3062 - 3067)
Standard
Introductory
Tournament Legal
Advanced
Experimental
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Clan Invasion (3050 - 3061)
Standard
Introductory
Tournament Legal
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2781
Star League (2470 - 2780)
Standard
Introductory
Tournament Legal
Advanced
Experimental
2780
2779
2778
2777
2776
2775
2774
2773
2772
2771
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Alpha Strike Conversion
Name/Model: Vedette Medium Tank (Ultra)
Technology: Inner Sphere
Tonnage: 50
Configuration: Tracked Combat Vehicle
=================================================================================================================
Determine Unit Type
-----------------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
-----------------------------------------------------------------------------------------------------------------
Final Unit Type: CV
=================================================================================================================
Determine Weight/Size Class
-----------------------------------------------------------------------------------------------------------------
Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
-----------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 2
=================================================================================================================
Convert Movement and Movement Modes
-----------------------------------------------------------------------------------------------------------------
Ground Movement: 5 (Cruise) = 10"
Tracked Motive Type = 10"t
Ground Target Movement Modifier at 10" is 2
-----------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 10"t
=================================================================================================================
Determine Short Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.623 = 0.623
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
-----------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
=================================================================================================================
Determine Medium Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.750 = 0.750
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
-----------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
=================================================================================================================
Determine Long Range Damage Value
-----------------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Ultra AC/5 (TU) (+) 0.750 = 0.750
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.8
-----------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 1
=================================================================================================================
Convert Armor
-----------------------------------------------------------------------------------------------------------------
Ferro-Fibrous: 116 armor points x 1 116.000 = 116.000
Armor Factor Conversion (/) 30 = 3.867
-----------------------------------------------------------------------------------------------------------------
Final Armor Value: 4
=================================================================================================================
Convert Structure
-----------------------------------------------------------------------------------------------------------------
Standard: 25 structure points 25.000 = 25.000
Structure Conversion (/) 10 = 2.500
-----------------------------------------------------------------------------------------------------------------
Final Structure Value: 3
=================================================================================================================
Determine Special Abilities
-----------------------------------------------------------------------------------------------------------------
Unit is equipped with an Internal Combustion engine = EE
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(1/1/1)
=================================================================================================================
Determine Point Value
-----------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 1 (Long) = 4.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 4.000
Defensive Interaction Rating:
Armor Factor 4 (Armor) x 1.8 (Tracked) = 7.200
Structure Factor 3 (Structure) x 1.0 (Other Unit) (+) 3.000 = 10.200
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 12.240
Final DIR Round to nearest half point = 12.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") = 1.250
Final DIR Defensive Interaction Rating (+) 12.000 = 13.250
Unit's Final Point Value:
Offensive Value = 4.000
Defensive Value (+) 13.250 = 17.250
Agile [2 (TMM) - 1] x 1 (Medium) (+) 1.000 = 18.250
-----------------------------------------------------------------------------------------------------------------
Final Point Value: 18