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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Himmelshammer HH-6
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,810,000 C-Bills
Battle Value:       730

Movement Type:        VTOL
Power Plant:          70 Fusion
Cruising Speed:       75.6 kph  
Maximum Speed:        118.8 kph 
Armor:                Vehicular Stealth
    1 Extended LRM 10
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

    The Himmelshammer line of VTOLs are intended for deep patrols to expand a strategy of
    defense in depth.  Initially opting for a long range sniper build, there was just enough
    tonnage devoted to weaponry that it was easier to create variants to cover mission creep
    then to build a new chassis.  This has unfortunately lead to rather bad proliferation of
    available models to the point it probably should of been upgraded to Omnivehicle standards.

    The HH-6 double downed on long ranged, prolonged fire support.  Armed with an extended
    LRM-10 and a staggering 6 tons of ammo, this Himmelshammer can almost fight an entire
    campaign without needing to return to base to rearm.  The only thing it need fear is surface
    to air missiles, and the occasional LB-2 autocannon.   And hunter killers.  One must never
    forget the Himmelshammer is technically slow in this day and age.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  3.00                     
Engine:                                     70 Fusion                  3.00                     
    Cruising MP:                                7                                               
    Flanking MP:                                11                                              
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        3.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.00                     
Armor Factor:                                   64                     4.00                     
    Type:                               Vehicular Stealth                                       

    Front:                                      20                                              
    R/L Side:                                   15                                              
    Rear:                                       12                                              
    Rotor:                                      2                                               

Weapons and Ammo                                            Location              Tonnage       
Extended LRM 10                                               Front                8.00         
Extended LRM 10 (Ammo 54)                                     Body                 6.00         
Guardian ECM Suite                                            Body                 1.50         

Alpha Strike Statistics                                                    
Point Value (PV): 22
TP: CV,  SZ: 1,  TMM: 3,  MV: 14"v
Damage: (S) 0* / (M) 1 / (L) 1
Armor (A): 2,  Structure (S): 2
Specials: ATMO, ECM, IF1, SRCH, STL