Viewing Combat Vehicle Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 Combat Vehicle Technical Readout

Name/Model:         Caboose M1
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Configuration:      OmniVehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         627,604 C-Bills
Battle Value:       312

Movement Type:        Tracked
Power Plant:          10 Fusion
Cruising Speed:       0 kph     
Maximum Speed:        0 kph     
Armor:                Reactive
    1 LRM 20
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

    One of the more common configurations used,  the M1 offers indirrect fire while bringing
    along a squad of battle armor to either spot or body guard.

    2 alternative branches for this configuration exist.  In the M series different launcher and
    ammo configurations are explored.  Most common retains the LRM-20 and simply adds ammo.
    Usually Thunder mines.
    The T branch instead focuses on being a transport.  Multiple squads of heavy and assault
    suits can be transported.  Additional medium and heavy suits can hitch a ride on the
    exterior as well.  This is often considered more effective then bringing an LRM
    configuration of the Caboose.   After all an Ivor squad thinks it's an LRM-16 with over a
    ton and a half of ammo.  And 4 of those can be brought for the equivalent of 2 LRM-15s with
    only a ton of ammo and nowhere near the durability.
    There are also Q configurations focusing on military support.  Mess sections and MASH units.

Equipment                                                             Mass                      
Internal Structure:                          Standard                  2.50                     
Engine:                                     10 Fusion                  1.00                     
    Cruising MP:                                0                                               
    Flanking MP:                                0                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     1.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Reactive                                           

    Front:                                      10                                              
    R/L Side:                                   10                                              
    Rear:                                       10                                              
    Turret:                                     8                                               

Weapons and Ammo                                            Location              Tonnage       
Trailer Hitch                                                 Front                0.00         
LRM 20                                                       Turret                10.00        
Compartment, Infantry (4 tons)                                Body                 4.00         
LRM 20 (Ammo 12)                                              Body                 2.00         

Alpha Strike Statistics                                                    
Point Value (PV): 14
TP: CV,  SZ: 1,  TMM: 0,  MV: 0"t
Damage: (S) 1 / (M) 2 / (L) 2
Armor (A): 2,  Structure (S): 2
Specials: HTC, IF1, IT4, LRM1/1/1, OMNI, RCA, SRCH, TUR(1/2/2, IF1, LRM1/1/1)