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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Yama [BASE]
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Configuration:      OmniVehicle
Era/Year:           Clan Invasion / 3060
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         13,696,719 C-Bills
Battle Value:       719

Movement Type:        Tracked
Power Plant:          Series 4 'Suncore' Pattern 325 XL
Cruising Speed:       54 kph    
Maximum Speed:        86.4 kph  
Armor:                Compound VH30 Ferro-Fibrous
Armament:             
    2 Light Machine Guns
    18.5 tons of pod space available
Manufacturer:         Niles Industriplex Beta
    Primary Factory:  Niles
Communications:       Unit 2R ?Anzac? Tacticomm
Targeting & Tracking: HT12 Mod 1

================================================================================================
Overview:
    Imported from XTRO: Project Zhukov by Steve Cross.
    It was recognised that the Ku, Oro and Ishtar were all getting long in the
    tooth for their role as a heavy battle tank. The Ku’s punch was impressive, but it
    presented a huge profile at long range and was slow, trading speed for
    firepower. The Oro’s firepower was unfocused and the tank itself was horribly
    protected whilst the Ishtar was slow, unstable but heavily armed, but it could
    barely keep up with the slowest assault Mechs and was quickly left behind in
    the mobile battles the Clans used.
    It was obvious that a newer, faster vehicle was needed to keep up with the
    traditional cavalry speeds of the Clans and that the Hells Horses were focusing
    on with their combined arms Nova’s.
    Under Project Zhukov now Khan Yana Fletcher ordered the development of
    a general-purpose tank that was to include modular technology in its
    construction. The Horses friendship with Clan Coyote was proving beneficial
    and both Clans were working on new weapon systems brought forwards by
    their Scientists. One of these systems would be called the Armoured Motive
    System that had been created almost by accident on the Ganesha when the
    Scientists were tying themselves in knots trying to make a 100-ton vehicle
    amphibious and not get stuck in the mud all the time.
    The Armoured Motive System was layers of differing materials encased in a
    harjel and thermal gel as well as layers of ablative plating. This would stop most
    shrapnel and even directed blasts from causing major damage to the tracks or
    wheels of any vehicle fitted, but the system was heavy and maintenance
    intensive. But, Khan Yana Fletcher insisted that the new vehicle be fitted with
    it.

Capabilities:
    The new tank was designed to absorb punishment whilst having enough
    firepower to make its enemies take notice of it and be able to keep up with
    
    friendly Mechs and this was a rather tall order. Massing 65 tons and
    using the ancient Manticore tank as inspiration the design that would
    emerge ticked every one of Khan Fletcher’s boxes in the requirements he
    had requested.
    Armed with a gauss rifle and dual medium pulse lasers the ‘Prime’
    version packed enough firepower to cause significant damage at all
    ranges whilst over nine tons of ferro-fibrous armour gave it superior
    protection to all current serving Clan tanks save the huge Mars. A pair of
    light machine guns were also installed but most infantry could never
    catch the tank as it was still capable of an impressive 86kph.
    The Khan took the prototype out for a test himself and after
    suggesting some changes to the interior it was approved for production.

Deployment:
    Harkening back to more traditional tanks like the Merkava and Von
    Luckner heavy tanks the newly designed Yama (named after a Hindu
    death God) had a crew of five which would become the norm for larger
    vehicles produced by the Zhukov Project. Four of the crew, the
    Commander, Gunner, Loader and Weapons System Operator (WSO)
    were located in the turret whilst the driver was in the bow of the tank. The
    Commander and Gunner were the most senior crew in the tank whilst the
    WSO who supported the Loader in maintaining and running the tanks
    weapons and operated the defensive weapons was the most junior.
    With their larger than average Sibko’s the Horses could use their
    Warriors like this and extensive training went into making the team work
    and with the Horses focus on ‘the man, not the machine’ and that the
    Horses place greater emphasis on teamwork and working towards the
    greater goal was this able to work in the typically Darwinist Clans.
    Built in large numbers the Yama quickly became the standard heavy
    vehicle fielded in the Horse Touman and whilst the heavier Minerva, Alke
    and Kratos also saw service alongside dwindling numbers of older
    vehicles, the Yama was far more common and more popular because of
    its higher speed than the other designs.
    The Yama also had another thing that made it attractive to the Cluster
    and Galaxy Commanders assigned them. The tank was modular. To a
    degree. Unlike OmniMechs the Yama did have some fixed systems like
    its bow machine guns and the armoured motive system was integral to its
    design as well. Instead the turret assembly was modular and the whole
    turret including the turret basket could be lifted from the tank and a new
    one put in its place. Whilst this could only be done in a DropShip or in a
    mobile field base and thus was less flexible than a standard OmniPod
    system, it still made the tank highly flexible and six variants were
    designed and saw service prior to Operation REVIVAL.
    Despite being offered to the Coyotes for their assistance the Coyotes
    refused the design owing to prejudices in the Clan’s Warriors against the
    Freeborn who filled out the common role of vehicle crews. They didn’t
    see the need in giving them such advanced and powerful designs and as
    only Freeborns were ‘honoured’ with serving as crews in the Coyote
    Tourman they didn’t see the need for the Yama.
    Other Clans were also of the same mindset although some Yama’s
    saw service as Isorla when they were taken as salvage and the Wolves
    deployed several Stars of them in second line units to replace their oldest
    vehicles that were beyond economical repair.
    This bias against vehicles would come to bite the Invading Clans in the
    rear when faced with large numbers of tanks as well as Spheroid forces
    who used combined arms tactics, which only the Horses truly practiced despite having been
    derided for it in the build up to REVIVAL. In battle the Inner
    Sphere found the Yama’s combination of speed, firepower and survivability a
    very unpleasant surprise and it is believed that the Yama influenced the later
    Lyran Manteuffel Attack Tank which closely mirrored the Clan tank’s speed,
    firepower and protection.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                       325 XL                  18.00                     
    Cruising MP:                                5                                               
    Flanking MP:                                8                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                              Armor                                             
                                              Value                                             
    Front:                                      45                                              
    R/L Side:                                   36                                              
    Rear:                                       29                                              
    Turret:                                     36                                              

================================================================================================
Fixed Equipment                                             Location              Tonnage       
------------------------------------------------------------------------------------------------
2 Light Machine Guns                                          Front                0.50         
Trailer Hitch                                                 Rear                 0.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Armored Motive System                                          --                  6.50         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: CV,  SZ: 3,  TMM: 2,  MV: 10"t
Damage: (S) 0* / (M) 0* / (L) 0
Armor (A): 6,  Structure (S): 4
Specials: ARS, CASE, HTC, OMNI, SRCH