Alpha Strike Conversion
Name/Model: Rambler RMR-01
Technology: Inner Sphere
Tonnage: 25
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 25 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 7 (Cruise) = 14"
Tracked Motive Type = 14"t
Ground Target Movement Modifier at 14" is 3
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Final Movement and Movement Modes: 14"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Machine Gun (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 88 armor points x 1 88.000 = 88.000
Armor Factor Conversion (/) 30 = 2.933
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Final Armor Value: 3
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Convert Structure
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Standard: 12 structure points 12.000 = 12.000
Structure Conversion (/) 10 = 1.200
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with 0.5 tons of Cargo = CT0.5
Unit is equipped with 2.5 tons of tons of space allocated for infantry transport = IT2.5
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.500
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + {[3 (14" Move)] x 0.25} (*) 1.750 = 12.950
Final DIR Round to nearest half point = 13.000
Unit's Defensive Value:
Movement Factor 1.75 (0.25 per 2") = 1.750
Final DIR Defensive Interaction Rating (+) 13.000 = 14.750
Unit's Final Point Value:
Offensive Value = 0.500
Defensive Value (+) 14.750 = 15.250
Agile [3 (TMM) - 2] x 0.5 (Short) (+) 0.500 = 15.750
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Final Point Value: 16