BattleMech Technical Readout
Name/Model: Scorpion SCP-12C
Designer: Catalyst Game Labs
Source(s): Record Sheets: Jihad
Record Sheets: 3085 Unabridged, Project Phoenix
Record Sheets: Phoenix Upgrade, Complete
Record Sheets: Phoenix Upgrade, ComStar & Word of Blake
Record Sheets: 3067
Technology: Inner Sphere
Technology Rating: E
Tonnage: 55
Role: Skirmisher
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Standard (Extinct)
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 12,710,388 C-Bills
Battle Value: 1,247
Chassis: Standard
Power Plant: 330 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: None
Jump Capacity: None
Armor: Ferro-Fibrous
Armament:
1 ER PPC
1 Improved Narc Launcher
1 Small Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
Developed as the first production Quad BattleMech, the Scorpion unfortunately became one of
the most unpopular assignments for MechWarriors ever fielded. Faced with poor sales,
Brigadier ceased manufacturing the design before the start of the Succession Wars. The
Scorpion faded into the mists of memory and life went on in the Inner Sphere.
In 3065, heavy fighting on Hesperus II uncovered a long-forgotten bunker containing
records and prototypes from an abandoned Scorpion-LAM program. Defiance Industries initially
had no interest in reviving an unworkable project that previous executives had buried
(literally). The chassis redesign in the prototypes, however, promised to correct the poor
handling that had made the Scorpion so unpopular. Ultimately, the success of the Tarantula
and Barghest combined with Vicore Industries' successful initiative of revamping classic
designs persuaded Defiance Industries to use this data to produce a conventional BattleMech.
With the Lyran merchants' legendary guile, Defiance acquired a license to produce the
reviled Scorpion from Brigadier for a song (naturally omitting to disclose their discovery).
Capabilities:
The suspension system redesign and the streamlining of some components (holdovers from the
doomed LAM project) altered the profile of the Scorpion considerably. MechWarriors expecting
to strap themselves into a veritable "bucking bronco" are pleasantly surprised by the
smoothness of the ride and the comfort of the new cockpit module. The inclusion of a Light
engine keeps costs down while allowing a heavier LB 10-X autocannon to be carried in place
of a PPC. Paired with an SRM 6 launcher, this gives the Scorpion a weapons array that is
perfect for anti-vehicle and anti-battle-armor operations. The ammunition for both weapons
systems is stored in a CASE-protected magazine in the left side of the body.
Critics point out that while the unique maneuverability of the Scorpion is a distinct
advantage, it still suffers the problem of all Quad designs; a limited arc of fire for the
torso mounted weapons. Lacking arms, the Scorpion is also very vulnerable in the kind of
tight quarters in which infantry and vehicles are most effective.
Deployment:
Although Quad designs have gained acceptance, Defiance Industries still have an uphill
struggle in overcoming the Scorpion's past reputation. They had to sweeten the deal with
discounts on spare parts before the Lyran Regulars were willing to accept a production run
for their Lightning Companies. They have had far more success in selling the relatively
inexpensive design to cost-conscious Mercenary commands.
Variants
In early 3067, Word of Blake representatives approached the Brigadier Corporation with
plans for an upgraded Scorpion incorporating the same innovations made by Defiance
Industries. The SCP-12C uses an XL engine and ferro-fibrous armor in place of an endo steel
internal structure. A Magna Firestar ER PPC and an ER small laser replace the autocannon,
while the space occupied by the SRM 6 and CASE is left empty. It appears that the Blakists
mount an iNarc launcher and C3i unit after taking delivery.
Why the Word of Blake requires yet another BattleMech design is a mystery. The recently
formed Grand Illusion III-gamma of the Ninth Division fields several Scorpions, but most of
Brigadier's output has vanished, possible to help outfit one of the Word of Blake's "Phantom
Divisions" that our analysts speculate about.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 330 XL 12.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 197 11.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 24
Center Torso (rear): 8
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Front Leg: 13 26
R/L Rear Leg: 13 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Improved C3 Computer CT 2 2.50
ER PPC RT 3 7.00
Improved Narc Launcher RT 3 5.00
Improved Narc Launcher (Ammo 16) [Homing] LT 4 4.00
Small Laser LT 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM, SZ: 2, TMM: 2, MV: 12"
Damage: (S) 2 / (M) 1 / (L) 1, OV: 0
Armor (A): 7, Structure (S): 3
Specials: C3I, INARC, MHQ2
Distribution
Name/Model: Scorpion SCP-12C
Technology: Inner Sphere
Tonnage: 55
Configuration: Quad BattleMech
===================================================================================================================
Left Front LegHeadRight Front Leg
1. Hip 1. Life Support 1. Hip
2. Upper Leg Actuator 2. Sensors 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Cockpit 3. Lower Leg Actuator
4. Foot Actuator 4. Ferro-Fibrous 4. Foot Actuator
5. Ferro-Fibrous 5. Sensors 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Life Support 6. Ferro-Fibrous
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. XL Engine 3. XL Engine 3. XL Engine
4. Small Laser 4. Gyro 4.ER PPC
5. Improved Narc Launcher (Ammo 4) [Homing] 5. Gyro 5.ER PPC
6. Improved Narc Launcher (Ammo 4) [Homing] 6. Gyro 6.ER PPC
1. Improved Narc Launcher (Ammo 4) [Homing] 1. Gyro 1.Improved Narc Launcher
2. Improved Narc Launcher (Ammo 4) [Homing] 2. XL Engine 2.Improved Narc Launcher
3. Ferro-Fibrous 3. XL Engine 3.Improved Narc Launcher
4. Ferro-Fibrous 4. XL Engine 4. Ferro-Fibrous
5. Ferro-Fibrous 5.Improved C3 Computer 5. Ferro-Fibrous
6. Roll Again 6.Improved C3 Computer 6. Roll Again
Left Rear LegRight Rear Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Ferro-Fibrous 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Scorpion SCP-12C
Technology: Inner Sphere
Tonnage: 55
Configuration: Quad BattleMech
=============================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 197 x 2.5 x 1 492.500
Internal Structure (Standard w/ XL Engine): 99 x 1.5 x 1 x 0.5 (+) 74.250 = 566.750
Gyro (Standard): 55 x 0.5 (+) 27.500 = 594.250
Explosive Ammunition: 4 Critical Spaces (-) 60.000 = 534.250
Defensive Movement Factor: +3 (*) 1.30 = 694.525
---------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 694.525
=============================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 16 (Weapons) = 8
Offensive Equipment:
ER PPC 229.000
Improved Narc Launcher (+) 75.000 = 304.000
Small Laser (+) 9.000 = 313.000
Total 'Mech Tonnage: (+) 55.000 = 368.000
Speed Factor: 9 (Run) + 0 (Jump) (*) 1.500 = 552.000
---------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 552.000
=============================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------
Defensive Battle Rating: 694.525
Offensive Battle Rating: (+) 552.000 = 1,246.525
---------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,247
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
Fast, heavy armor and a C3i-linked ER-PPC make this a good but very expensive sniper.
The iNarc launcher can make good use of the C3i network too but you'll have to choose your position carefully because of the limited firearc of its weaponry.
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Member Review - DarkAdder : 01-Apr-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
1.50
Comment:
Can someone step on this mech, please?
I reiterate, Comstar or WoB slapped their C3i into this thing and made it totally dependant on the C3i network.
An ER PPC, Improved NARC and a small laser are going to get this thing squashed pretty quickly.
A waste of time and space.
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Member Review - mud : 05-Nov-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
2.00
Comment:
This will die pretty quickly all in all.
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Member Review - Steel-Scorpion : 26-Jan-2004 00:00
1 out of 1 users (100.00%) have found this review useful
Rating:
4.00
Comment:
Very, very nice Design, The Improved Narc, and C3 network issue make this little Quad and Excelent "Pack Hunter", if you will. Add a Terantula for support, and you got a good "Creepy Crawly" Squad. The Tarantula is there solely to guard the three scorpions from infantry and other non-mech pests that she scorpions have to Ignore.
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