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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Matar MKII
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            110
Configuration:      Superheavy Biped BattleMech
Era/Year:           Dark Age / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         33,930,400 C-Bills
Battle Value:       2,378

Chassis:              Endo Steel
Power Plant:          220 XL
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Ferro-Fibrous with CASE II
    2 Gauss Rifles
    1 ER Large Laser
    2 Large Pulse Lasers
    1 Medium Pulse Laser
    2 Flamers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

    As Aleksander Kerensky's forces were tightening the noose around the Amaris Empire, weapons
    development became increasingly frantic in hopes of finding a "miracle weapon" to turn the
    tides of the war. The most well known of these is the Matar, commonly referred to as
    "Amaris' Folly", an attempt to create a BattleMech able to withstand an entire company.
    Carrying devastating firepower and counters to all perceived threats, the Matar was
    unfortunately doomed to never see production when its leg actuators proved incapable of
    moving the massive machine. After Amaris' execution of the design staff for "treasonous
    incompetence", the project was cancelled only to be reborn as a prototype during the Jihad
    as the Matar MkII.

    With an intended role as a prototype rebirth of the Matar, the Matar MkII was likewise built
    around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented
    by a dorsal-mounted ER Large Laser. To deal with faster units the Matar MkII mounts the same
    pair of Large Pulse Lasers in each arm. A simple pivot of the torso would enable the pilot
    to even hit targets directly behind him with one of the arm lasers, both capable of dealing
    crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser,
    there was no true "safe angle" from which to attack a Matar or Matar MkII. In duplication
    the Matar MkII carries a pair of Flamers to "handle" opposing infantry. Unlike its ancient
    predecessor, the Matar MkII make use of advances in technology to mount heavy ferro-fiberous
    whose extra bulk present less of a concern to the larger frame as well as CASE II to protect
    the unit from issues with the Gauss capacitors.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                11.00                     
Engine:                                       220 XL                   5.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                       Superheavy                 6.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  334                    17.00                     
    Type:                              Heavy Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      33             53       
    Center Torso (rear):                              13       
    R/L Torso:                         23             37       
    R/L Torso (rear):                                  9       
    R/L Arm:                           18             36       
    R/L Leg:                           23             46       

Weapons and Ammo                                       Location          Critical     Tonnage   
Angel ECM Suite                                           H                 1          2.00             
ER Large Laser                                            CT                1          5.00             
2 Flamers                                                 CT                2          2.00             
Gauss Rifle (Ammo 16)                                     CT                1          2.00             
Medium Pulse Laser                                      CT (R)              1          2.00             
CASE II                                                   RT                1          1.00             
Gauss Rifle                                               RT                4         15.00             
Gauss Rifle (Ammo 16)                                     RT                1          2.00             
CASE II                                                   LT                1          1.00             
Gauss Rifle                                               LT                4         15.00             
Gauss Rifle (Ammo 16)                                     LT                1          2.00             
Large Pulse Laser                                         RA                1          7.00             
Large Pulse Laser                                         LA                1          7.00             

Alpha Strike Statistics                                             
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 1
Armor (A): 11,  Structure (S): 5
Specials: AECM, CASEII, LG, REAR1/1/-