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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Nibelung NB-2S
Designer:           09-Tyba
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            100
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3142
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         12,770,000 C-Bills
Battle Value:       2,199

Chassis:              Foundation Type 22X 
Power Plant:          Vlar 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Heavy Special V3 with CASE II
Armament:             
    2 Defiance Longbow Arrow IV Systems
    5 Defiance B3M Medium Lasers
Manufacturer:         Defiance Industries
    Primary Factory:  Hesperus II
Communications:       Angst Discom with Angel ECM Suite
Targeting & Tracking: TharHes Ares-8b with Advanced Targeting Computer

================================================================================================
Overview:
    Imported from TRO: Lyran Commonwealth Supplemental Revised by Robert Weichert.
    
    The Nibelung is a ‘Mech that owes its existence solely to the design team that later
    brought the Yggdrasil into being. When the two chief designers decided to incorporate not
    only one but two TAGs to further increase the chances to successfully mark a target or even
    two at the same time, the DI board was shocked to notice that the corporation produced
    plenty units that could utilize semi-guided LRMs, but had completely neglected units
    sporting Arrow IVs.
    To right that wrong, a new design team was cobbled together to develop a ‘Mech for
    fire-support over extreme ranges. The project leader, Robert Falkenberg’s elder brother
    and DI veteran Marius, quickly opted for the typical “bigger is better” solution Lyrans
    have so long been famous (or rather infamous) for. Basing the new ‘Mech on the venerable
    Fafnir, it was soon decided that it would sport not only one but two new Defiance Longbow
    Arrow IV systems, which are in most parts identical to Valiant Systems’ Catapult launcher,
    since DI’s board of directors found it more economical to license an already established
    and reliable Arrow IV system produced by a well-disposed corporation than develop a
    completely new launcher.
    Because of the enormous space requirements of the Arrow IV system the team had to adapt the
    Fafnir’s chassis, reverting it back to standard structure. The modified chassis borrows
    heavily from the well-established Foundation Type 10X chassis (why they haven’t simply
    used the FNR-6U’s chassis, is unknown to us). Given the deep ammo-bins in the arms, which
    are well-protected by CASE II, almost nullifying any catastrophic damage that would occur in
    the event of an ammo explosion,
    Falkenberg intended Lyran ‘MechWarriors to load the Nibelung with a variety of ammunition
    types to allow for maximum tactical flexibility. Considered obligatory is a ton of ADA
    ammunition to protect the ‘Mech against ASFs and VTOLs, while non-homing ammunition is
    supposed to destroy closing enemy units that have made it past the main host, though for
    distances of 240 to 450 meters also the ‘Mech’s own TAG can be utilized, allowing for
    further use of homing missiles, which becomes especially effective when two Nibelungs are
    paired.
    
    If any unit ever makes it past the minimal firing distance
    of the two Defiance Longbows, Marius Falkenberg made sure
    the Nibelung would not be toothless by providing it with five
    Medium Lasers, all of which are linked to a Targeting
    Computer, which was meant to help inexperienced pilots,
    while the Angel ECM adds sophisticated EW abilities.
    To further enhance combat performance against fast
    harassers and to protect the surprisingly thin rear armor
    covering the Center Torso, the design team developed hyper-
    extending torso myomers to allow the Nibelung to twist its
    torso much further than a ‘Mech usually could, which soon
    proved to be a feature well-received by LCAF procurement
    officers and combined with the flippable arms allowed for true
    360° firepower.
    Many in the LCAF’s Quartermaster Corps argued for
    hardened armor on the Mech, wishes that remained unfulfilled.
    Falkenberg was convinced that ensuring a maximum ground
    speed of 54 kph would be crucial for the design to not only
    keep up with typical Lyran assault units, but also to enable the
    Nibelung’s pilots to avoid counter-battery fire no matter the terrain, which could not be
    guaranteed, if the Nibelungs were clad in hardened armor, dropping the speed to 43 kph.
    Ironically enough, the rather cheaply produced Nibelung took only seven years from the
    drawing boards to serial production, while the prestigious Yggdrasil project team was still
    testing prototypes when the new artillery ‘Mech was made available to the LCAF.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  280                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             38       
    Center Torso (rear):                               9       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
TAG                                                       H                 1          1.00             
Arrow IV System                                         RA/RT               15        15.00             
Arrow IV System (Ammo 20) [Homing]                        RA                4          4.00             
CASE II                                                   RA                1          1.00             
2 Medium Lasers                                           RA                2          2.00             
Arrow IV System                                         LA/LT               15        15.00             
Arrow IV System (Ammo 15) [Homing]                        LA                3          3.00             
Arrow IV System (Ammo 5) [Non-Homing]                     LA                1          1.00             
CASE II                                                   LA                1          1.00             
2 Medium Lasers                                           LA                2          2.00             
Targeting Computer                                        RL                2          2.00             
Angel ECM Suite                                           LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 66
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 1
Armor (A): 9,  Structure (S): 8
Specials: AECM, ARTAIS-2, CASEII, TAG