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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Normandy ND-1B
Designer:           Stinger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            165
Configuration:      Superheavy Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         33,967,170 C-Bills
Battle Value:       2,789

Chassis:              Standard
Power Plant:          330 Fusion
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 LRM 15s
    4 Large Lasers
    6 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The Normandy is the first super heavy battlemech created by the revived Xanadu Combat Works
    originally thought to have been utterly destroyed during the Jihad, to see the small firm
    back is both a surprise and a relief.  The new design is a risk for the young firm as it
    dosent break any major ground other than it a supper heavy design.
    Intended to be a work horse design for garrisons the hundered and sixty five ton design
    uses a standard engine and tried and true weapon systems to provide a constant stream of
    fire support.

Capabilities:
    The Normandy so far has been met with only mild enthusiasm. It uses a standard engine and 30
    double strength heat sinks with all standard internal and armor coverage, all to keep costs
    down. A quartet of large lasers make up the primary weaponry, they are backed up by a pair
    of Long range missile launchers. The fifteen tube launchers only carry two tons of ammo for
    each launcher, this allows them to make use of alternate ammunition types. Six medium lasers
    round out the weaponry. Technicians have praised the design for it's ease of maintainence,
    but the mechwarriors have viewed the design as a garrison death sentence.
    Comming in at a price of just under 34 million C-bills, it is hoped that it will be popular
    with most militaries because of it's affordable price as far as Super heavy mechs go.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 33.00                     
Engine:                                     330 Fusion                24.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         30 [60]                  20.00                     
Gyro:                                       Superheavy                 8.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  500                    31.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      50             80       
    Center Torso (rear):                              20       
    R/L Torso:                         35             56       
    R/L Torso (rear):                                 14       
    R/L Arm:                           27             54       
    R/L Leg:                           35             70       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Medium Laser                                              CT                1          1.00             
LRM 15                                                    RT                2          7.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
2 Medium Lasers                                           RT                2          2.00             
LRM 15                                                    LT                2          7.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
2 Large Lasers                                            RA                2         10.00             
2 Large Lasers                                            LA                2         10.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 73
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 8 / (M) 8 / (L) 2,  OV: 0
Armor (A): 17,  Structure (S): 13
Specials: IF2, LG, LRM1/2/2