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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Victor (Malevolent Scoundrel) VTR-9D-RJR
Designer:           Eric.personal1317
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Star League / 2510
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         8,380,920 C-Bills
Battle Value:       1,824

Chassis:              Endo Steel
Power Plant:          Pitban 320 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            HildCo Model 12 
    Jump Capacity:    120 meters
Armor:                Durallex Heavy
Armament:             
    1 Gauss Rifle
    1 SRM 6
    2 Medium Pulse Lasers
Manufacturer:         HildCo Interplanetary, Independence Weaponry
    Primary Factory:  St. Ives (HCI), Quentin (IW)
Communications:       Opus III Highbeam
Targeting & Tracking: MaLandry 34

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             28       
    Center Torso (rear):                               7       
    R/L Torso:                         17             27       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             27       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 24)                                     RA                3          3.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 40
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: