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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gauntlet II Gamma
Designer:           Mechworks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3128
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         26,243,922 C-Bills
Battle Value:       1,720

Chassis:              Coventry GTL-Flex-Beta Endo Steel
Power Plant:          Defiance 330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Lexington Limited Light Ferro-Fibrous with CASE II
Armament:             
    1 Defiance 555 Snub-Nose PPC
    2 Defiance C9M ER Medium Lasers
    2 Defiance Variable-5 MML 5s
Manufacturer:         Coventry Metal Works
    Primary Factory:  Coventry
Communications:       Cyclops 24XS Adaptable with Angel ECM Suite
Targeting & Tracking: Cyclops Special Limited

================================================================================================
Overview:
    Designed as a rebuilt successor to the original Gauntlet, the Gauntlet II
    features a slightly rebuilt frame to accommodate a number of internal design changes.
    Primarily, the original 275 rated light Fusion Engine is replaced with a more powerful 330
    rated extra light engine, and rather than a bulky, heavy MASC system it instead makes use of
    a Supercharger for brief bursts of speed comparable to many light mechs. The cockpit
    assembly is also heavily rebuilt into an ultra-compact form that functions as a fully sealed
    escape pod, though some of the blow-away panels suffer from persistent failures under
    battlefield conditions, complicating ejection.
    
    All told, the Gauntlet II possesses significantly superior speed to its predecessor
    while actually increasing pod space by one ton.
    
    
    All variants of the Gauntlet II possess the Narrow/Low Profile, Easy to Pilot and
    Difficult Ejection Design Quirks.

Capabilities:
    The Gamma varient is designed as a flexible mid-range fighter and scout hunter. The left arm
    carries a Defiance Industries model 555 Snub-Nosed Particle Projection Cannon fitted with
    additional capacitors for maximum power, while the right arm and torso are fitted with
    Defiance Industries Variable-5 multi-missile launchers fed by a four ton CASE II protected
    ammunition bin in the left torso. Two Defiance Industries C9M Extended Range Medium Lasers
    are carried in the center torso as backup weapons, and an Angel ECM system is fitted to the
    head unit to provide protection and prevent scout units from calling for help.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             24       
    Center Torso (rear):                              10       
    R/L Torso:                         13             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 2          2.00             
2 ER Medium Lasers                                        CT                2          2.00             
MML 5                                                     RT                3          3.00             
Supercharger                                              RT                1          1.50             
CASE II                                                   LT                1          1.00             
MML 5 (Ammo 40) [SRM]                                     LT                2          2.00             
MML 5 (Ammo 48) [LRM]                                     LT                2          2.00             
MML 5                                                     RA                3          3.00             
Snub-Nose PPC w/ Capacitor                                LA                3          7.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 47
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"
Damage: (S) 3 / (M) 2 / (L) 1,  OV: 1
Armor (A): 6,  Structure (S): 3
Specials: AECM, CASEII, IF1, OMNI