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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Wasp WSP-3S
Designer:           Catalyst Game Labs
Source(s):          Record Sheets: Clan Invasion
                    Record Sheets: 3085 Unabridged, Project Phoenix
                    Record Sheets: Phoenix Upgrade, Complete
                    Record Sheets: Phoenix Upgrade, Steiner
                    Record Sheets: Phoenix Upgrade, Davion
                    Record Sheets: 3067
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         4,605,120 C-Bills
Battle Value:       595

Chassis:              Endo Steel
Power Plant:          120 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Wasp was the first recon 'Mech ever to be mass-produced. Over the last six centuries,
    the Wasp has served in every House army. This fact made negotiations run smoother between
    the Vicore group and Hellespont Industrials, and paved the way for the CCAF's approval and
    financing of the light 'Mech's construction.
    
    Vicore's goals for the Wasp were simple: to be both cost effective and innovative.
    Hellespont industrials would have to make only minor changes to their Wasp line to produce
    this new version. The Strategios took one look at the new Wasp and immediately jumped at the
    chance to add another stealth BattleMech to their TO&Es.

Capabilities:
    This new model incorporates Hellespont's endo-steel which, with the inclusion of a standard
    fusion engine and the maximum possible amount of stealth armor, gives the new Wasp an
    incredible survivability for the lightest of BattleMechs-a quality absolutely necessary in a
    scout 'Mech. In designing the 'Mech's armor layout, the project engineers paid close
    attention to better protecting the Wasp's joints. They also relocated the jump jets to the
    torso-a fact that not only provided better protection for the 'Mech but actually saved
    costs. At the same time, though a relatively minor move, the designers chose to incorporate
    only standard heat sinks to cut down on expenses-and to make use of the CCAF's huge
    stockpile of these heat sinks, a stockpile that had barely been touched in the past decade.
    Finally, the Wasp was equipped with a pilot ejection system similar to that on the Phoenix
    Hawk.
    
    Like the original, this new Wasp is only lightly armed, carrying an extended-range
    medium laser as its primary armament. In a somewhat controversial move, the CCAF authorized
    the addition of a single Marian rocket launcher to the design, giving it an additional punch
    to help it extract itself from difficult situations. When added to its high mobility and
    stealth characteristics, the weapons loadout makes the Wasp 3L an extremely effective and
    survivable light recon 'Mech.
    
    
    
    Variants
    
    
    
    With the development of this new Wasp, we have solidified confirmation of the Word
    Blake's involvement. Our operatives sighted a Blakist Level II of Wasps, painted in typical
    Black Warrior schemes, off-loading from a Union-class DropShip on Circinus. Now, with the
    Capellans producing this design, we are pushing harder to find the link between Word of
    Blake and Vicore. So far we have found no solid leads or facts.
    
    Both the MAF and the TDF are building this Capellan design under license from
    Hellespont, though it took years of upgrades to the Taurus Territorial factories on Taurus
    before that facility could work with the Capellans' stealth armor. The Lyrans are building
    their own design on Furillo, mounting a light engine, two extended-range medium lasers, a
    TAG designator and a Guardian ECM suite. Archernar on New Avalon has received a license from
    Defiance Industries to produce the same design.

Deployment:
    The first production run of Wasps was completed in late July. Within the CCAF, these first
    units were assigned into lances with Raven 4Ls and the new Phoenix Hawk which, along with
    the new Stinger or Sha Yu, would form light Shadow Lances-"Ying Qiang".

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                  120 Light Fusion              3.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   56                     3.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              6       
    Center Torso:                       6              8       
    Center Torso (rear):                               2       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  2       
    R/L Arm:                            3              5       
    R/L Leg:                            4              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
Guardian ECM Suite                                        CT                2          1.50             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
2 ER Medium Lasers                                        RA                2          2.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 15
TP: BM,  SZ: 1,  TMM: 2,  MV: 12"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: ECM, ENE, TAG