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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hunchback IIC "Whittler"
Designer:           SludgeMonarch31
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            50
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2856
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,528,000 C-Bills
Battle Value:       1,699

Chassis:              Series III Endo Steel
Power Plant:          General Systems 200 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Medium Series Mk. III 
    Jump Capacity:    120 meters
Armor:                Series Ab
Armament:             
    2 Ultra AC/5s
    2 ER Medium Lasers
    2 Series 7J ER Medium Lasers
Manufacturer:         Various
    Primary Factory:  Various
Communications:       Circe Special MilComm
Targeting & Tracking: DeadEye Superlock 18K

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Overview:
    The Hunchback IIC "Whittler" is a refitted Hunchback IIC meant for more extended combat in
    Inner Sphere theatres where Zellbrigen does not matter. Trading raw power for
    sustainability, this variant can hang in a fight for much longer with ten tons of armor, an
    additional pair of medium lasers in the arms and a pair of ultra AC/5 autocannons with two
    tons of ammo each. This variant is however derided for its lack of burst damage compared to
    the other common Hunchback variants.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       200 XL                   4.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             27       
    Center Torso (rear):                               4       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             14       
    R/L Leg:                           12             22       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers                                        CT                2          2.00             
Ultra AC/5                                                RT                3          7.00             
Ultra AC/5 (Ammo 40)                                      RT                2          2.00             
Ultra AC/5                                                LT                3          7.00             
Ultra AC/5 (Ammo 40)                                      LT                2          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 2,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: CASE