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Design Overview
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                 BattleMech Technical Readout

Name/Model:         "ST Campaign" Stalker (B) (Clown Shoes?) STK-3F
Designer:           Freaky Foe
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            85
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,611,825 C-Bills
Battle Value:       1,826

Chassis:              Titan H1 
Power Plant:          255 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Lamellor
Armament:             
    2 LRM 15s
    2 Magna Mark III Large Lasers
    1 Large Laser
    4 Magna Mark II Medium Lasers
    6 Machine Guns
Manufacturer:         Irian BattleMechs Unlimited, Trellshire Heavy Industries
    Primary Factory:  Shiro III (IBMU), Twycross (THI)
Communications:       Cronol PR
Targeting & Tracking: Spar 3c Tight Band

================================================================================================
Overview:
    Notes:
    1 half ton of SRM ammo LT
    1 half ton of SRM ammo RT
    
    Nickname, under scrutiny, new mech and load out was just first thing to come to mind while
    rearanging its guts for double heatsinks. HR is that it can flip arms? so I moved the LLs
    and SRMs. Through in the Grasshoppers LL since it replaced its CT miubt with an ER varient,
    and it had the space aft DHS KIT.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                     255 Fusion                13.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  232                    14.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             36       
    Center Torso (rear):                              11       
    R/L Torso:                         18             26       
    R/L Torso (rear):                                 10       
    R/L Arm:                           14             28       
    R/L Leg:                           18             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 15 (Ammo 8) [Semi-Guided]                             H                 1          1.00             
LRM 15 (Ammo 16)                                          CT                2          2.00             
LRM 15                                                    RT                3          7.00             
Medium Laser                                              RT                1          1.00             
LRM 15                                                    LT                3          7.00             
Medium Laser                                              LT                1          1.00             
2 Large Lasers                                            RA                4         10.00             
3 Machine Guns                                            RA                3          1.50             
Large Laser                                               LA                2          5.00             
3 Machine Guns                                            LA                3          1.50             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 3
Armor (A): 8,  Structure (S): 7
Specials: IF2, LRM1/1/2