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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marauder II MAD-5GMGM
Designer:           General Motors Generalist Mercenaries
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         11,242,500 C-Bills
Battle Value:       2,655

Chassis:              Standard
Power Plant:          300 Vlar 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard with CASE II
Armament:             
    2 Mydron Tornado Rotary AC/5s
    6 ER Medium Lasers
    1 ER Small Laser
Manufacturer:         General Motors
    Primary Factory:  New Valencia
Communications:       Dalban Micronics
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             30       
    R/L Torso (rear):                                 12       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
C3 Slave                                                  CT                1          1.00             
Jump Jet                                                  CT                1          2.00             
2 Rotary AC/5s                                            RT                12        20.00             
CASE II                                                   LT                1          1.00             
Rotary AC/5 (Ammo 120)                                    LT                6          6.00             
3 ER Medium Lasers                                        RA                3          3.00             
3 ER Medium Lasers                                        LA                3          3.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 57
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 6 / (M) 6 / (L) 0,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: C3S, CASEII, MHQ1