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Design Overview
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                 BattleMech Technical Readout

Name/Model:         UM-RCX (Derbie Urbie "Ludmilla") Urbanmech
Designer:           Admiral Avocado`
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,006,365 C-Bills
Battle Value:       623

Chassis:              Racer 
Power Plant:          GM 270 XL 210 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph [129.6 kph]
Jump Jets:            Standard
    Jump Capacity:    210 meters
Armor:                Standard
Armament:             
    1 Arrowlite-4 SRM 4
    1 ChisComp 32 Small Laser
Manufacturer:         A very Drunk Steiner, Orguss Industries
    Primary Factory:  Unknown (ADS), Unknown (OI)
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The "Derbie Mech" was assembled by a noble of the Lyran Commonwealth so consistently drunk
    that all sense was absent during the production process.

Capabilities:
    The Derby Mech can fill the role of a scout, however its actual intent is to participate in
    the infamous "Urbie Derbie". With its oversized GM 270 XL engine it has a top running speed
    of around 100 kph, bringing into question its whether or not it is an Urbanmech at all.
    Armed with an SRM4 and a small laser with a healthy dose of rear facing armor it is intended
    to get to the front of the pack and blow raspberries as it crosses the finish line.

Deployment:
    In its debut race in the "Urbie Derbie II: The Great Refuse-All" during the warm up process
    and standard movement troubleshooting the "Ludmilla's" triple strength myomer tore her left
    leg at the hip clean off. The team awaits Urbie Derbie III.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 7                                               
    Running MP:                              11 [12]                                            
    Jumping MP:                                 7                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   97                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               8       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  5       
    R/L Arm:                            5             10       
    R/L Leg:                            7             10       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
3 Jump Jets                                               RT                3          1.50             
2 Jump Jets                                               LT                2          1.00             
SRM 4 (Ammo 25)                                           RA                1          1.00             
Small Laser                                               RA                1          0.50             
SRM 4                                                     LA                1          2.00             
SRM 4 (Ammo 25)                                           LA                1          1.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: TSM