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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Raven RVN-3LCWC
Designer:           khanwolverine
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            35
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,487,763 C-Bills
Battle Value:       1,987

Chassis:              Ford Extra Light Endo Steel
Power Plant:          Shelby-Ford Cobra 210 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            Ford Light Lifters 
    Jump Capacity:    180 meters
Armor:                Ford Light Ferro-Fibrous
    2 Series 2a Mk. 5 ER Medium Lasers
    2 Fang Series-A ATM 3s
    5 Series 1NC ER Small Lasers
Manufacturer:         Hellespont 'MechWorks
    Primary Factory:  Texas Factory c4
Communications:       Ceres Metals Model 666 with ECM Suite
Targeting & Tracking: Wolverine Class 3 with Advanced Targeting Computer

    Two decades ago, the Raven was a House Liao experimental attempt to produce a 'Mech that
    could provide a battalion or regiment with sophisticated electronic-warfare capabilities.
    The equipment was not a complete success, both because it was too heavy and because it was
    not sophisticated enough to turn the tide of a battle.  Recovered technology has changed all
    that.  Produced only by Hellespont Industries on Sian, the Raven is striding off the
    assembly line bristling with the most advanced electronics ever seen in the Inner Sphere.
    The key to making it all work are the lighter materials and equipment now available.
    the Hermes 210 XL engine saved enough mass to equip the Raven with even more electronic gear
    than planned in 3025.  The Guardian Electronic Counter-Measures help shield the Raven and
    the rest of its unit from enemy sensors.  the Beagle Probe, which meshes especially well
    with the Apple Churchill 2000 targeting system, locates even hidden enemy units.  Once it
    locates the enemy, The Raven can bombard him to rubble in two ways.  The target-acquisition
    gear, hooked directly to the Beagle probe, spots the enemy accurately for friendly fire from
    the Arrow IV artillery missile.  Besides this, the Apple Churchill Guiding Light Narc Beacon
    provides a magnet for direct fire missiles, from the Raven and the rest of its unit.
    The economy of weight allows Hellespont Industries to make the Raven better-protected
    as well.  An additional half-ton of armor protects the front torso and arms, and Cellular
    Ammunition Storage Equipment shields the missile reloads against an internal explosion.

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       210 XL                   4.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  115                     6.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             16       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             15       

Weapons and Ammo                                       Location          Critical     Tonnage   
Targeting Computer                                        H                 1          1.00             
Active Probe                                              CT                1          1.00             
ECM Suite                                                 CT                1          1.00             
ATM 3                                                     RT                2          1.50             
ATM 3 (Ammo 20) [HE]                                      RT                1          1.00             
ER Small Laser                                            RT                1          0.50             
3 Jump Jets                                               RT                3          1.50             
MASC                                                      RT                1          1.00             
ATM 3                                                     LT                2          1.50             
ATM 3 (Ammo 20) [HE]                                      LT                1          1.00             
2 ER Small Lasers                                         LT                2          1.00             
3 Jump Jets                                               LT                3          1.50             
ER Medium Laser                                           RA                1          1.00             
ER Small Laser                                            RA                1          0.50             
ER Medium Laser                                           LA                1          1.00             
ER Small Laser                                            LA                1          0.50             

Alpha Strike Statistics                                             
Point Value (PV): 49
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"/12"j
Damage: (S) 5 / (M) 4 / (L) 0*,  OV: 2
Armor (A): 4,  Structure (S): 2
Specials: CASE, ECM, JMPW1, PRB, RCN