Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         The Dagda K
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            85
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3100
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         38,166,695 C-Bills
Battle Value:       2,024

Chassis:              Standard
Power Plant:          340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Improved
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    1 Snub-Nose PPC
    2 Medium X-Pulse Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Bloodhound Active Probe

================================================================================================
Overview:
    Created by D&K Creation Studios after the success of their Zagreus omnichassis, The Dagda
    was created to be a assault chassis focusing more on a combination of pilot safety and
    flexibility at the cost of relative fragility and actual production and sell point cost.
    With the BASE platform coming fixed with 13 double heat sinks, 15 tons of armor, Angel ECM,
    a full head ejection system, and MASC for a final pod space of 32 tons with a floating 39
    critical slots left, it was deemed acceptable enough to begin development of the many
    configurations.

Capabilities:
    The Dagda K variant of the machine was created to use and abuse the 'mech's more unique
    movement profile to its utmost to create a scouting Assault 'mech that could still
    reasonable battle and destroy most 'mechs of the same tonnage or lower. To further abuse its
    movement profile it mounts six total improved jump jets. While to aid its scouting
    capabilities to its furthest, a Bloodhound Active Probe and a TAG unit are mounted on the
    'mech.
    
    The primary weapon armament is a capacitated Snub Nose PPC located in the right torso and a
    sword equipped on the left arm. For backup weaponry, two medium X-pulse lasers are mounted
    in the right arm pods, while using the spare half ton left an ER small laser is mounted in
    the head. To help keep up with the heat strain these weapons provide, an extra double heat
    sink is added to the chassis.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             33       
    Center Torso (rear):                               8       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             31       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Improved Jump Jet                                         CT                2          2.00             
Improved Jump Jet                                         RT                2          2.00             
MASC                                                      RT                4          4.00             
Snub-Nose PPC w/ Capacitor                                RT                3          7.00             
Angel ECM Suite                                           LT                2          2.00             
Bloodhound Active Probe                                   LT                3          2.00             
2 Improved Jump Jets                                      LT                4          4.00             
2 Medium X-Pulse Lasers                                   RA                2          4.00             
TAG                                                       RA                1          1.00             
Sword                                                     LA                6          4.50             
Improved Jump Jet                                         RL                2          2.00             
Improved Jump Jet                                         LL                2          2.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"/12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: AECM, BH, ENE, MEL, OMNI, RCN, TAG