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                 BattleMech Technical Readout

Name/Model:         Lung PRIME
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3117
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,400,009 C-Bills
Battle Value:       1,509

Chassis:              Luthien Class M Endo Steel
Power Plant:          Magna XL 330 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [118.8 kph]
Jump Jets:            Luxor Load Lifters 
    Jump Capacity:    180 meters
Armor:                Mitchell Argon with CASE II
    2 Diverse Optics Type 25PX Medium X-Pulse Lasers
    2 SarLon MiniCannon Light AC/5s
Manufacturer:         Luthien Armor Works
    Primary Factory:  Luthien
Communications:       Sipher CommSys 4b
Targeting & Tracking: Matabushi Stalker

    Created by Luthien Iron Works in 3117 to act as a fast trooper omnimech using minimal
    outside resources to promote an easy logistical base for building the expensive chassis, the
    Lung is the result of many long hours of research and development to create a fast, yet easy
    to maintain and durable chassis meant to take on a wide variety of roles and bolster the
    morale of the Draconis Combine Mustered Soldiery.

    Created to act as a skirmishing scout platform, the Prime variant is armed with dual SarLon
    MiniCannon Light Autocannon 5 pods mounted in the right arm and fed with two tons of CASEII
    protected ammunition as its primary armaments. To supplement this should the machine run out
    of ammunition or have an ammo explosion occur, two lower arm and hand bracketed Diverse
    Optics Type 25 PX Medium X-Pulse lasers are mounted in the left arm. To help with its
    capabilities of a scout 'mech, a C3 slave unit as well as a TAG pod are mounted within the
    center torso, and supplementing its movement capabilities are six Luxor Load Lifter jump

Equipment                                                             Mass                      
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       330 XL                  12.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [11]                                            
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             22       
    Center Torso (rear):                               5       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             22       

Weapons and Ammo                                       Location          Critical     Tonnage   
C3 Slave                                                  CT                1          1.00             
TAG                                                       CT                1          1.00             
CASE II                                                   RT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
3 Jump Jets                                               LT                3          1.50             
2 Light AC/5s                                             RA                4         10.00             
Light AC/5 (Ammo 40)                                      RA                2          2.00             
2 Medium X-Pulse Lasers                                   LA                2          4.00             
Triple-Strength Myomer                                    --                6          0.00             

Alpha Strike Statistics                                             
Point Value (PV): 37
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: AC1/1/-, C3S, CASEII, MHQ1, OMNI, TAG, TSM