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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Rifleman II IS
Designer:           Kibagami Kurita
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,487,175 C-Bills
Battle Value:       1,232

Chassis:              Standard
Power Plant:          195 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 Large Lasers
    2 Autocannon/5s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     195 Fusion                 8.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      21             25       
    Center Torso (rear):                               5       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Jump Jet                                                  RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Autocannon/5                                              RA                4          8.00             
Autocannon/5 (Ammo 20)                                    RA                1          1.00             
Large Laser                                               RA                2          5.00             
Autocannon/5                                              LA                4          8.00             
Autocannon/5 (Ammo 20)                                    LA                1          1.00             
Large Laser                                               LA                2          5.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 30
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 2 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: